Author: Stan Gibilisco

Publisher: McGraw Hill Professional

ISBN: 007182779X

Category: Technology & Engineering

Page: 192

View: 8980

Translate schematic diagrams into today's cutting-edge electronics Navigate the roadmaps of simple electronic circuits and complex systems with help from an experienced engineer. With all-new art and demo circuits you can build, this hands-on, illustrated guide explains how to understand and create high-precision electronics diagrams. Find out how to identify parts and connections, decipher element ratings, and apply diagram-based information in your own projects. Beginner’s Guide to Reading Schematics, Third Edition, also contains valuable appendices covering symbols and resistor color codes. Featuring detailed coverage of: Schematic, block, and pictorial diagrams Resistors and capacitors Inductors and transformers Switches, conductors, and cables Diodes, transistors, and logic gates Electron tubes Cells and batteries Voltage dividers and reducers Breadboards and wire wrapping Electronics troubleshooting
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Author: Stan Gibilisco

Publisher: McGraw Hill Professional

ISBN: 0071827781

Category: Technology & Engineering

Page: 192

View: 6069

The major revision of this classic boasts completely new drawings and more than 50% brand-new information - making it the most up-to-date and best resource on reading AND designing schematics available!
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Author: Ronald Quan

Publisher: McGraw Hill Professional

ISBN: 0071837299

Category: Technology & Engineering

Page: 544

View: 7305

Discover the inner-workings of electronics through innovative hands-on experiments Are you fascinated by the power of even the smallest electronic device? Electronics from the Ground Up guides you through step-by-step experiments that reveal how electronic circuits function so you can advance your skills and design custom circuits. You’ll work with a range of circuits and signals related to optical emitters and receivers, audio, oscillators, and video. This practical resource explains components, construction techniques, basic test equipment, circuit analysis, and troubleshooting. Photographs, schematics, equations, and graphs are included throughout. By the end of the book, you’ll be able to hack and modify existing circuits to create your own unique designs. Do-it-yourself experiments cover: Batteries, lamps, and flashlights Light emitters and receivers Diodes, rectifiers, and associated circuits Transistors, FETs, and vacuum tubes Amplifiers and feedback Audio signals and circuits Oscillators AM and FM signals and circuits Video basics, including video signals Video circuits and systems “Excellent... Nothing can replace hands-on experience and Quan immerses the hobbyist/designer right into the fray up to their elbows.”—EDN Magazine
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Author: Doug Lowe

Publisher: John Wiley & Sons

ISBN: 111932081X

Category: Technology & Engineering

Page: 960

View: 2881

A comprehensive collection of 8 books in 1 offering electronics guidance that can't be found anywhere else! If you know a breadboard from a breadbox but want to take your hobby electronics skills to the next level, this is the only reference you need. Electronics All-in-One For Dummies has done the legwork for you — offering everything you need to enhance your experience as an electronics enthusiast in one convenient place. Written by electronics guru and veteran For Dummies author Doug Lowe, this down-to-earth guide makes it easy to grasp such important topics as circuits, schematics, voltage, and safety concerns. Plus, it helps you have tons of fun getting your hands dirty working with the Raspberry Pi, creating special effects, making your own entertainment electronics, repairing existing electronics, learning to solder safely, and so much more. Create your own schematics and breadboards Become a circuit-building expert Tackle analog, digital, and car electronics Debunk and grasp confusing electronics concepts If you're obsessed with all things electronics, look no further! This comprehensive guide is packed with all the electronics goodies you need to add that extra spark to your game!
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The Basics of Interpretation and Use

Author: J. Richard Johnson,Richard Johnson

Publisher: Prompt

ISBN: 9780790610597

Category: Technology & Engineering

Page: 208

View: 8140

Readers will learn how to design, maintain, and repair electronic equipment as this book takes them logically through the fundamentals of schematic diagrams. An invaluable tool for students and hobbyists, and an excellent guide for technicians.
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Everything You Should Have Learned in School...but Probably Didn't

Author: Darren Ashby

Publisher: Newnes

ISBN: 9780080949499

Category: Technology & Engineering

Page: 320

View: 5091

Written by an expert electronics engineer who enjoys teaching the practical side of engineering, this book covers all the subjects that a beginning EE needs to know: intuitive circuit and signal analysis, physical equivalents of electrical components, proper use of an oscilloscope, troubleshooting both digital and analog circuits, and much more! Even engineers with years in the industry can benefit from the compendium of practical information provided within. CONTENTS: Chapter 0: What is Electricity Really? Chapter 1: Three Things They Should Have Taught in Engineering 101 Chapter 2: Basic Theory Chapter 3: Pieces Parts Chapter 4: The Real World Chapter 5: Tools Chapter 6: Troubleshooting Chapter 7: Touchy-Feely Stuff Appendix *Covers the engineering basics that have been either left out of a typical engineer's education or forgotten over time *No other book offers a wealth of "insider information" in one volume, specifically geared to help new engineers and provide a refresher for those with more experience *updated content throughout, including 2-color diagrams and a new 'Chapter 0 - What is Electricity Really?' *The accompanying CD-ROM contains a reference library of electronics information, with demo simulation software and engineering calculators
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Author: Michael Geier

Publisher: McGraw Hill Professional

ISBN: 0071744231

Category: Technology & Engineering

Page: 368

View: 3274

Master the Art of Electronics Repair In this hands-on guide, a lifelong electronics repair guru shares his tested techniques and invaluable insights. How to Diagnose and Fix Everything Electronic shows you how to repair and extend the life of all kinds of solid-state devices, from modern digital gadgetry to cherished analog products of yesteryear. You'll start by selecting the tools and test equipment you'll need and setting up your workbench. Then, you'll get familiar with components and how they form circuits, stages, and sections of a device. Next, you'll learn how to take a product apart, figure out what's wrong with it, replace components, and reassemble it. Real-world case studies help clarify the topics covered. Tips and tricks for specific devices, such as optical disc players, computers, and video recorders, are also included in this practical resource. Set up a workbench and equip it with tools and test instruments Ensure personal safety and avoid electrical and physical damage to devices Understand electrical units, circuits, and signals Use test equipment, including a digital multimeter, signal generator, frequency counter, and an oscilloscope Repair circuit boards and replace parts Work with components, from capacitors and ICs to transistors and zeners Learn to read block, schematic, and pictorial diagrams Disassemble devices and identify sections and stages Troubleshoot and diagnose to the component level Perform reverse-order reassembly
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Author: Delton Horn

Publisher: McGraw-Hill Professional

ISBN: 9780830641277

Category: Technology & Engineering

Page: 326

View: 1743

Introduces test equipment and explains how to test current, components, televisions, alignment, and digital circuits
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Author: Cathleen Shamieh

Publisher: John Wiley & Sons

ISBN: 1119117984

Category: Technology & Engineering

Page: 416

View: 3681

Explore the basic concepts of electronics, build your electronics workbench, and begin creating fun electronics projects right away! Electronics For Dummies, 3rd Edition is Packed with hundreds of colorful diagrams and photographs, this book provides step-by-step instructions for experiments that show you how electronic components work, advice on choosing and using essential tools, and exciting projects you can build in 30 minutes or less. You’ll get charged up as you transform theory into action in chapter after chapter! • Circuit basics: learn what voltage is, where current flows (and doesn’t flow), and how power is used in a circuit. • Critical components: discover how resistors, capacitors, inductors, diodes, and transistors control and shape electric current. • Versatile chips: find out how to use analog and digital integrated circuits to build complex projects with just a few parts. • Analyze circuits: understand the rules that govern current and voltage and learn how to apply them. • Safety tips: get a thorough grounding in how to protect yourself—and your electronics—from harm. Electronics For Dummies, 3rd Edition helps you explore the basic concepts of electronics with confidence — this book will get you charged up!
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Author: Robert J. Traister,Anna Lisk

Publisher: McGraw Hill Professional

ISBN: 9780830676323

Category: Technology & Engineering

Page: 129

View: 7119

Discusses the symbols used in electronic schematic diagrams and explains how to interpret, draw, and use schematic diagrams.
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Author: Stan Gibilisco

Publisher: McGraw Hill Professional

ISBN: 0071741356

Category: Science

Page: 752

View: 8088

Up-to-date, easy-to-follow coverage of electricity and electronics In Teach Yourself Electricity and Electronics, Fifth Edition, a master teacher provides step-by-step lessons in electricity and electronics fundamentals and applications. Detailed illustrations, practical examples, and hundreds of test questions make it easy to learn the material quickly. This fully revised resource starts with the basics and takes you through advanced applications, such as communications systems and robotics. Solve current-voltage-resistance-impedance problems, make power calculations, optimize system performance, and prepare for licensing exams with help from this hands-on guide. Updated for the latest technological trends: Wireless Systems Fiber Optics Lasers Space Communications Mechatronics Comprehensive coverage includes: Direct-Current Circuit Basics and Analysis * Resistors * Cells and Batteries * Magnetism * Inductance * Capacitance * Phase * Inductive and Capacitive Reactance * Impedance and Admittance * Alternating-Current Circuit Analysis, Power, and Resonance * Transformers and Impedance Matching * Semiconductors * Diode Applications * Power Supplies * Bipolar and Field-Effect Transistors * Amplifiers and Oscillators * Digital and Computer Basics * Antennas for RF Communications * Integrated Circuits * Electron Tubes * Transducers, Sensors, Location, and Navigation * Acoustics and Audio Fundamentals * Advanced Communications Systems Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
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Play with Simple Circuits and Experiment with Electricity!

Author: Oyvind Nydal Dahl

Publisher: No Starch Press

ISBN: 1593277474

Category: Technology & Engineering

Page: 328

View: 7239

Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.
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Author: Earl Boysen,Harry Kybett

Publisher: John Wiley & Sons

ISBN: 1118282329

Category: Technology & Engineering

Page: 576

View: 7980

An all-in-one resource on everything electronics-related! For almost 30 years, this book has been a classic text for electronics enthusiasts. Now completely updated for today's technology, this latest version combines concepts, self-tests, and hands-on projects to offer you a completely repackaged and revised resource. This unique self-teaching guide features easy-to-understand explanations that are presented in a user-friendly format to help you learn the essentials you need to work with electronic circuits. All you need is a general understanding of electronics concepts such as Ohm's law and current flow, and an acquaintance with first-year algebra. The question-and-answer format, illustrative experiments, and self-tests at the end of each chapter make it easy for you to learn at your own speed. Boasts a companion website that includes more than twenty full-color, step-by-step projects Shares hands-on practice opportunities and conceptual background information to enhance your learning process Targets electronics enthusiasts who already have a basic knowledge of electronics but are interested in learning more about this fascinating topic on their own Features projects that work with the multimeter, breadboard, function generator, oscilloscope, bandpass filter, transistor amplifier, oscillator, rectifier, and more You're sure to get a charge out of the vast coverage included in Complete Electronics Self-Teaching Guide with Projects!
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Author: Paul Scherz,Simon Monk

Publisher: McGraw Hill Professional

ISBN: 0071771336

Category: Technology & Engineering

Page: 1014

View: 6110

The revised, corrected, and up-to-date reboot of a comprehensive classic!
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Author: Andrew Singmin

Publisher: Newnes

ISBN: 9780750672832

Category: Technology & Engineering

Page: 125

View: 4408

Analog electronics is the simplest way to start a fun, informative, learning program. Beginning Analog Electronics Through Projects, Second Edition was written with the needs of beginning hobbyists and students in mind. This revision of Andrew Singmin's popular Beginning Electronics Through Projects provides practical exercises, building techniques, and ideas for useful electronics projects. Additionally, it features new material on analog and digital electronics, and new projects for troubleshooting test equipment. Published in the tradition of Beginning Electronics Through Projects and Beginning Digital Electronics Through Projects, this book limits theory to "need-to-know" information that will allow you to get started right away without complex math. Commonly used electronic components and their functions are described briefly in everyday terms. Ideal for progressive learning, each of the projects builds on the theory and component knowledge developed in earlier chapters. Step-by-step instructions facilitate one's learning of techniques for component identification, soldering, troubleshooting, and much more. Includes instructions for using a general purpose assembly board Practical, enjoyable, useful approach to learning about electronics Features twelve easy and useful projects designed to familiarize beginners and hobbyists with the most commonly used ICs
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Create New Computers and Devices

Author: John Catsoulis

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449379032

Category: Computers

Page: 398

View: 4053

Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.Designing Embedded Hardware steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. Designing Embedded Hardware includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.
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Author: Dale R. Patrick,Stephen W. Fardo

Publisher: Newnes

ISBN: 0750671106

Category: Education

Page: 255

View: 2150

Understanding DC Circuits covers the first half of a basic electronic circuits theory course, integrating theory and laboratory practice into a single text. Several key features in each unit make this an excellent teaching tool: objectives, key terms, self-tests, lab experiments, and a unit exam. Understanding DC Circuits is designed with the electronics beginner and student in mind. The authors use a practical approach, exposing the reader to the systems that are built with DC circuits, making it easy for beginners to master even complex concepts in electronics while gradually building their knowledge base of both theory and applications. Each chapter includes easy-to-read text accompanied by clear and concise graphics fully explaining each concept before moving onto the next. The authors have provided section quizzes and chapter tests so the readers can monitor their progress and review any sections before moving onto the next chapter. Each chapter also includes several electronics experiments, allowing the reader to build small circuits and low-cost projects for the added bonus of hands-on experience in DC electronics. Understanding DC Circuits fully covers dozens of topics including energy and matter; static electricity; electrical current; conductors; insulators; voltage; resistance; schematic diagrams and symbols; wiring diagrams; block diagrams; batteries; tools and equipment; test and measurement; series circuits; parallel circuits; magnetism; electromagnetism; inductance; capacitance; soldering techniques; circuit troubleshooting; basic electrical safety; plus much more. Integrates theory and lab experiments Contains course and learning objectives and self-quizzes Heavily illustrated
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The Open Source Electronics Prototyping Platform

Author: Massimo Banzi,Michael Shiloh

Publisher: Maker Media, Inc.

ISBN: 1449363296

Category: Computers

Page: 262

View: 5340

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system
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