The Life and Work of Will Burtin
Author: R. Roger Remington,Robert S. P. Fripp
Publisher: Lund Humphries Pub Limited
Design and Science is an account of the life of Will Burtin who, it has been said, was to graphic design what Albert Einstein was to physics. Courted by the Nazi party, Burtin made an escape to America to protect his Jewish wife. There he made important contributions to international typography and visual design. His work was of enormous scope, working for the likes of magazines and pharmaceutical companies. Best known for his giant, walk-through scientific models of the brain and a blood cell, Will Burtin receives here the treatment he deserves as one of the greatest designers of the 20th century.
The Status of Design in Natural Science
Author: Del Ratzsch
Publisher: SUNY Press
Explores the question of whether or not concepts and principles involving supernatural intelligent design can occupy any legitimate place within science.
Author: Jiju Antony
Category: Technology & Engineering
The tools and techniques used in Design of Experiments (DoE) have been proven successful in meeting the challenge of continuous improvement in many manufacturing organisations over the last two decades. However research has shown that application of this powerful technique in many companies is limited due to a lack of statistical knowledge required for its effective implementation. Although many books have been written on this subject, they are mainly by statisticians, for statisticians and not appropriate for engineers. Design of Experiments for Engineers and Scientists overcomes the problem of statistics by taking a unique approach using graphical tools. The same outcomes and conclusions are reached as through using statistical methods and readers will find the concepts in this book both familiar and easy to understand. This new edition includes a chapter on the role of DoE within Six Sigma methodology and also shows through the use of simple case studies its importance in the service industry. It is essential reading for engineers and scientists from all disciplines tackling all kinds of manufacturing, product and process quality problems and will be an ideal resource for students of this topic. Written in non-statistical language, the book is an essential and accessible text for scientists and engineers who want to learn how to use DoE Explains why teaching DoE techniques in the improvement phase of Six Sigma is an important part of problem solving methodology New edition includes a full chapter on DoE for services as well as case studies illustrating its wider application in the service industry
Author: William Whittington
Publisher: University of Texas Press
Category: Performing Arts
Sound is half the picture, and since the 1960s, film sound not only has rivaled the innovative imagery of contemporary Hollywood cinema, but in some ways has surpassed it in status and privilege because of the emergence of sound design. This in-depth study by William Whittington considers the evolution of sound design not only through cultural and technological developments during the last four decades, but also through the attitudes and expectations of filmgoers. Fans of recent blockbuster films, in particular science fiction films, have come to expect a more advanced and refined degree of film sound use, which has changed the way they experience and understand spectacle and storytelling in contemporary cinema. The book covers recent science fiction cinema in rich and compelling detail, providing a new sounding of familiar films, while offering insights into the constructed nature of cinematic sound design. This is accomplished by examining the formal elements and historical context of sound production in movies to better appreciate how a film sound track is conceived and presented.Whittington focuses on seminal science fiction films that have made specific advances in film sound, including 2001: A Space Odyssey, THX 1138, Star Wars, Alien, Blade Runner (original version and director's cut), Terminator 2: Judgment Day and The Matrix trilogy and games—milestones of the entertainment industry's technological and aesthetic advancements with sound. Setting itself apart from other works, the book illustrates through accessible detail and compelling examples how swiftly such advancements in film sound aesthetics and technology have influenced recent science fiction cinema, and examines how these changes correlate to the history, theory, and practice of contemporary Hollywood filmmaking.
Ideation, Translation, Realization: Seed Idea Group Summaries
Author: The National Academies Keck Futures Initiative
Publisher: National Academies Press
Category: Political Science
Science and art were not always two separate entities. Historically, times of great scientific progress occurred during profound movements in art, the two disciplines working together to enrich and expand humanityâ€™s understanding of its place in this cosmos. Only recently has a dividing line been drawn, and this seeming dichotomy misses some of the fundamental similarities between the two endeavors. At the National Academies Keck Futures Initiative Conference on Art, Design and Science, Engineering and Medicine Frontier Collaborations: Ideation, Translation, and Realization, participants spent 3 days exploring diverse challenges at the interface of science, engineering, and medicine. They were arranged into Seed Groups that were intentionally diverse, to encourage the generation of new approaches by combining a range of different types of contributions. The teams included creative practitioners from the fields of art, design, communications, science, engineering, and medicine, as well as representatives from private and public funding agencies, universities, businesses, journals, and the science media.
The Art and Science of Material Selection in Product Design
Author: Michael F. Ashby,Kara Johnson
Category: Technology & Engineering
Materials are the stuff of design. From the very beginning of human history, materials have been taken from the natural world and shaped, modified, and adapted for everything from primitive tools to modern electronics. This renowned book by noted materials engineering author Mike Ashby and industrial designer Kara Johnson explores the role of materials and materials processing in product design, with a particular emphasis on creating both desired aesthetics and functionality. The new edition features even more of the highly useful "materials profiles" that give critical design, processing, performance and applications criteria for each material in question. The reader will find information ranging from the generic and commercial names of each material, its physical and mechanical properties, its chemical properties, its common uses, how it is typically made and processed, and even its average price. And with improved photographs and drawings, the reader is taken even more closely to the way real design is done by real designers, selecting the optimum materials for a successful product. The best guide ever published on the on the role of materials, past and present, in product development, by noted materials authority Mike Ashby and professional designer Kara Johnson--now with even better photos and drawings on the Design Process Significant new section on the use of re-cycled materials in products, and the importance of sustainable design for manufactured goods and services Enhanced materials profiles, with addition of new materials types like nanomaterials, advanced plastics and bio-based materials
Author: Anthony Edward Kelly,Richard A. Lesh
The Handbook of Research Design in Mathematics and Science Education is based on results from an NSF-supported project (REC 9450510) aimed at clarifying the nature of principles that govern the effective use of emerging new research designs in mathematics and science education. A primary goal is to describe several of the most important types of research designs that: * have been pioneered recently by mathematics and science educators; * have distinctive characteristics when they are used in projects that focus on mathematics and science education; and * have proven to be especially productive for investigating the kinds of complex, interacting, and adapting systems that underlie the development of mathematics or science students and teachers, or for the development, dissemination, and implementation of innovative programs of mathematics or science instruction. The volume emphasizes research designs that are intended to radically increase the relevance of research to practice, often by involving practitioners in the identification and formulation of the problems to be addressed or in other key roles in the research process. Examples of such research designs include teaching experiments, clinical interviews, analyses of videotapes, action research studies, ethnographic observations, software development studies (or curricula development studies, more generally), and computer modeling studies. This book's second goal is to begin discussions about the nature of appropriate and productive criteria for assessing (and increasing) the quality of research proposals, projects, or publications that are based on the preceding kind of research designs. A final objective is to describe such guidelines in forms that will be useful to graduate students and others who are novices to the fields of mathematics or science education research. The NSF-supported project from which this book developed involved a series of mini conferences in which leading researchers in mathematics and science education developed detailed specifications for the book, and planned and revised chapters to be included. Chapters were also field tested and revised during a series of doctoral research seminars that were sponsored by the University of Wisconsin's OERI-supported National Center for Improving Student Learning and Achievement in Mathematics and Science. In these seminars, computer-based videoconferencing and www-based discussion groups were used to create interactions in which authors of potential chapters served as "guest discussion leaders" responding to questions and comments from doctoral students and faculty members representing more than a dozen leading research universities throughout the USA and abroad. A Web site with additional resource materials related to this book can be found at http://www.soe.purdue.edu/smsc/lesh/ This internet site includes directions for enrolling in seminars, participating in ongoing discussion groups, and submitting or downloading resources which range from videotapes and transcripts, to assessment instruments or theory-based software, to publications or data samples related to the research designs being discussed.
The Art and Science of Successful Packaging
Author: Steven DuPuis,John Silva
Publisher: Rockport Pub
There are many packaging books on the shelves today. Most are good at providing examples of good packaging. The Packaging Design Workbook does this, but takes the idea further by providing clear, insightful and easy to understand information on packaging theory, process and criteria. Steven DuPuis and John Silva have done a remarkable job of divulging information that would typically be considered trade secrets, making this book a true workbook. Sean Adams, AdamsMorioka
A Visual Guide to Figures, Papers, Slides, Posters, and More
Author: Matt Carter
Publisher: Academic Press
Designing Science Presentations guides researchers and graduate students of virtually any discipline in the creation of compelling science communication. Most scientists never receive formal training in the creation, delivery, and evaluation of such material, yet it is essential for publishing in high-quality journals, soliciting funding, attracting lab personnel, and advancing a career. This clear, readable volume fills that gap and provides visually intensive guidance at every step—from the construction of original figures to the presentation and delivery of those figures in papers, slideshows, posters, and websites. It provides pragmatic advice on the preparation and delivery of exceptional scientific presentations; demonstrates hundreds of visually striking presentation techniques, giving readers inspiration for creating their own; and is structured so that readers can easily find answers to particular questions. Clear heading for each section indicates its message, highlighted with graphic illustrations Two summary paragraphs that complement the visual images and clearly discuss the main point Numerous examples of high-quality figures, page layouts, slides, posters, and web pages to help stimulate readers' ideas for their own presentations Numerous "before and after" examples to illustrate the contrast between poor and outstanding presentations
The Art and Science of Design Management
Author: Steven Chen
Category: Business & Economics
This book examines how to optimize design management processes in order to produce innovation within organizations. It first looks at how to harvest a culture of design and then examines topics specific to product and service design. Individual chapters provide anecdotes drawn from leading design-oriented firms, and best practices based on cutting-edge, scientific research. This book's unique blend of theory and application will offer students, scholars, and managers valuable insight on how organizations can revolutionize their design processes and leverage their approach to create groundbreaking products and services.
Typography and Design in Science Fiction Movies
Author: Dave Addey
Category: Performing Arts
In Typeset in the Future, blogger and designer Dave Addey invites sci-fi movie fans on a journey through seven genre-defining classics, discovering how they create compelling visions of the future through typography and design. The book delves deep into 2001: A Space Odyssey, Star Trek: The Motion Picture, Alien, Blade Runner, Total Recall, WALL·E, and Moon, studying the design tricks and inspirations that make each film transcend mere celluloid and become a believable reality. These studies are illustrated by film stills, concept art, type specimens, and ephemera, plus original interviews with Mike Okuda (Star Trek), Paul Verhoeven (Total Recall), and Ralph Eggleston and Craig Foster (Pixar). Typeset in the Future is an obsessively geeky study of how classic sci-fi movies draw us in to their imagined worlds—and how they have come to represent “THE FUTURE” in popular culture.
With Applications to Engineering and Science
Author: Robert L. Mason,Richard F. Gunst,James L. Hess
Emphasizes the strategy of experimentation, data analysis, and the interpretation of experimental results. Features numerous examples using actual engineering and scientific studies. Presents statistics as an integral component of experimentation from the planning stage to the presentation of the conclusions. Deep and concentrated experimental design coverage, with equivalent but separate emphasis on the analysis of data from the various designs. Topics can be implemented by practitioners and do not require a high level of training in statistics. New edition includes new and updated material and computer output.
Author: Steve Fuller
For centuries, science and religion have been portrayed as diametrically opposed. In this provocative new book, Steve Fuller examines the apparent clash between science and religion by focusing on the heated debates about evolution and intelligent design theory. In so doing, he claims that science vs. religion is in fact a false dichotomy. For Fuller, supposedly intellectual disputes, such as those between creationist and evolutionist accounts of life, often disguise other institutionally driven conflicts, such as the struggle between State and Church to be the source of legitimate authority in society. Nowadays many conservative anti-science groups support intelligent design theory, but Fuller argues that the theory's theological roots are much more radical, based on the idea that humans were created to fathom the divine plan, perhaps even complete it. He goes on to examine the unique political circumstances in the United States that make the emergence of intelligent design theory so controversial, yet so persistent. Finally, he considers the long-term prognosis, arguing that the future remains very much undecided as society reopens the question of what it means to be human. This book will appeal to all readers intrigued by the debates about creationism, intelligent design and evolution, especially those looking for an intellectually exciting confrontation with the politics and promise of intelligent design theory.
Author: Jim Williams
Category: Technology & Engineering
In this companion text to Analog Circuit Design: Art, Science, and Personalities, seventeen contributors present more tutorial, historical, and editorial viewpoints on subjects related to analog circuit design. By presenting divergent methods and views of people who have achieved some measure of success in their field, the book encourages readers to develop their own approach to design. In addition, the essays and anecdotes give some constructive guidance in areas not usually covered in engineering courses, such as marketing and career development. *Includes visualizing operation of analog circuits *Describes troubleshooting for optimum circuit performance *Demonstrates how to produce a saleable product
In Art, Science & Mathematics
Author: Krome Barratt
Publisher: Lyons Press
A thought-provoking classic examining key design principles.