An Introduction to the Histories, Theories, and Best Practices Behind Effective Information Visualizations
Author: Isabel Meirelles
Publisher: Rockport Pub
Design for Information provides a series of visualizations that are analyzed for their design principles and methods. This book provides critical and analytical tools that benefit the design process.
Modeling with UML, OCL, and IFML
Author: Raul Sidnei Wazlawick
Object-Oriented Analysis and Design for Information Systems clearly explains real object-oriented programming in practice. Expert author Raul Sidnei Wazlawick explains concepts such as object responsibility, visibility and the real need for delegation in detail. The object-oriented code generated by using these concepts in a systematic way is concise, organized and reusable. The patterns and solutions presented in this book are based in research and industrial applications. You will come away with clarity regarding processes and use cases and a clear understand of how to expand a use case. Wazlawick clearly explains clearly how to build meaningful sequence diagrams. Object-Oriented Analysis and Design for Information Systems illustrates how and why building a class model is not just placing classes into a diagram. You will learn the necessary organizational patterns so that your software architecture will be maintainable. Learn how to build better class models, which are more maintainable and understandable. Write use cases in a more efficient and standardized way, using more effective and less complex diagrams. Build true object-oriented code with division of responsibility and delegation.
Author: Margaret Galer,S. Harker,J. Ziegler,Mark Galer
This book is concerned with the development of human factors inputs to software design. The aim is to create products which match the requirements and characteristics of users and which offer usable user interfaces. The HUFIT project - Human Factors in Information Technology - was carried out within the European Strategic Programme for Research and Development in Information Technology (ESPRIT) with the objective of enhancing the quality of software design within the European Community. The variety of activities undertaken to achieve this goal are reflected in this book. It describes human factors knowledge and tools for integration in information technology supplier organisations.
An Introduction to Theory, Principles, and Techniques
Author: John DiMarco
Publisher: John Wiley & Sons
The all-inclusive guide—from theory to practice—for print and Web design Any well-conceived print or Web design features the dynamic interplay between visual artistry and technical skill. It becomes important, therefore, for the designer to cultivate an aesthetic eye as well as develop a high degree of computer savvy. By combining basic theory with hands-on technique, Digital Design for Print and Web takes the unique approach of uniting two subjects traditionally approached separately into one complete volume. As a result, you will gain a clearer understanding of the entire creative process, from project management to working with graphics to designing for print and, ultimately, the Web. In this book, you'll find: Full-color text and illustrated, step-by-step instruction supported by more than 75 video tutorials Coverage of professional software including the Adobe Creative Suite A wide variety of inspirational images from well-known designers Online full-length project assignments from entry level to advanced An ideal resource for design students or practitioners, Digital Design for Print and Web will show you to how to create more effectively and guide you on the path toward digital design mastery.
a conceptual approach
Author: Raya Fidel
Publisher: John Wiley & Sons Inc
Category: Language Arts & Disciplines
The literature on database design most often deals with processes for well-structured organizations. In contrast, this book provides a step-by-step approach to the development of the conceptual scheme for systems that do not yet exist, and in which the process of information flow has not been worked out. It shows how to analyze data that at first seems chaotic and disorganized to achieve a highly structured, useful data representation: a data dictionary. Using the Entity-Relationship model, it gives thorough instructions on procedures for integrating individual sections, or individual databases, into a coherent system. To prepare for data collection, it demonstrates how to establish a system of rules that determine the representation of each item so that conflicts between data as they appear in the real world and as they should be recorded in the database are resolved. Also offered is a set of criteria for evaluating the database scheme.
Author: Bajaj, Akhilesh
Publisher: IGI Global
Covers research in the area of systems analysis and design practices and methodologies.
Author: Arthur M. Langer
Publisher: Springer Science & Business Media
This third edition of the successful information systems guide is a thorough introduction to all aspects of business transformation and analysis. It offers a complex set of tools covering all types of systems, including legacy, transactional, database and web/ecommerce topics and integrates them within a common method for the successful analyst/designer. With additional chapters on topics such as Web interface tools and data warehouse system design, and providing new case studies, it is a valuable resource for all information systems students, as well as professionals.
Psychologie und Design der alltäglichen Dinge
Author: Norman Don
Category: Business & Economics
Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“
information Design in Technical Communication
Author: Michael J. Albers,Mary Beth Mazur
Category: Technology & Engineering
Information design is an emerging area in technical communication, garnering increased attention in recent times as more information is presented through both old and new media. In this volume, editors Michael J. Albers and Beth Mazur bring together scholars and practitioners to explore the issues facing those in this exciting new field. Treating information as it applies to technical communication, with a special emphasis on computer-centric industries, this volume delves into the role of information design in assisting with concepts, such as usability, documenting procedures, and designing for users. Influential members in the technical communication field examine such issues as the application of information design in structuring technical material; innovative ways of integrating information design within development methodologies and social aspects of the workplace; and theoretical approaches that include a practical application of information design, emphasizing the intersection of information design theories and workplace reality. This collection approaches information design from the language-based technical communication side, emphasizing the role of content as it relates to complexity in information design. As such, it treats as paramount the rhetorical and contextual strategies required for the effective design and transmission of information. Content and Complexity: Information Design in Technical Communication explores both theoretical perspectives, as well as the practicalities of information design in areas relevant to technical communicators. This integration of theoretical and applied components make it a practical resource for students, educators, academic researchers, and practitioners in the technical communication and information design fields.
Design for Interaction
Author: Robert Spence
Publisher: Prentice Hall
"Fully revised textbook on the rapidly growing field of Information Visualization. Its emphasis is on real-world examples and applications of computer-generated and interactive visualization. Information visualization deals with representing concepts and data in a meaningful way. Depending on the medium used, information can be visualized in either static (e.g. a graph on a printed page) or dynamic forms. This book is appropriate for courses in information visualization, human-computer interaction, interaction design, and computer graphics."--Publisher's website.
A Structured Approach
Author: C. Poli
Category: Technology & Engineering
CD-ROM contains: Power Point presentations -- Video clips -- Quicktime movies.
effective graphic design for large amounts of information
Author: Lakshmi Bhaskaran
Size Matters tackles the challenges that designers face when organizing large amounts of information. Projects such as company reports, magazine and book design exhibitions, catalogues, timetables and directories all invoke particular design questions that must be resolved. This book will inspire designers to take on large projects with confidence-chaperts explore navigation and hierarchies placement of images for overall rhythm of viewing, management of volume of material and systems for processing it, as well as the physical considerations of format: whetehr this is the information architecture of the web, placement of exhibition stands or print limitations in book design. Using illustrated essays, real-world examples, pull-out interviews with leading design figures and extended captions, Size Matters allows for first-hand experiences and detailed practical specifics, providing the reader with the skills, inspiration, and knowledge to succeed with projects that can at first seem daunting.
Author: Nathan Yau
Publisher: John Wiley & Sons
Category: Statistics / Graphic methods / Data processing
A guide on how to visualise and tell stories with data, providing practical design tips complemented with step-by-step tutorials.
Author: André Blokdijk
Publisher: Academic Press
Category: Business & Economics
Planning and Design of Information Systems provides a theoretical base and a practical method of executing the planning of computerized information systems, and the planning and design of individual applications. The book is organized into five parts, covering the non-technical and nonimplementational part of information systems planning, design, and development. Part I gives the theoretical base for the subsequent parts of the book. It discusses modeling, techniques, notations, boundaries, quality issues and aspects, and decomposition techniques and problems. Part II discusses the needs, problems, and possible solutions for user participation. It describes user organizations, in respect of culture; maturity in the use of automation and computers; and gives a synthesis of participation, cultures, maturity, and information systems development techniques. Part III describes how to develop an Information Systems Architecture, an Information Systems Plan, and a Data Architecture. Part IV presents a structured, programmed approach to planning an application in a short period while maintaining high quality, and discusses project management of application development. Part V covers information analysis, data specification and conceptual data base design, and process and dialog design.
Responsible Design for Digital Places
Author: Jorge Arango
Publisher: Rosenfeld Media
Websites and apps are places where critical parts of our lives happen. We shop, bank, learn, gossip, and select our leaders there. But many of these places weren’t intended to support these activities. Instead, they're designed to capture your attention and sell it to the highest bidder. Living in Information draws upon architecture as a way to design information environments that serve our humanity.