Fundamentals and Techniques of Motion Design
Author: Austin Shaw
Publisher: CRC Press
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
Psychologie und Design der alltäglichen Dinge
Author: Norman Don
Category: Business & Economics
Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“
Graphic Design for Broadcast and Film
Author: Steve Curran
Publisher: Rockport Publishers
"Motion Graphics explores the process of animated graphic design. From the stunning broadcast of Pittard Sullivan, the cutting-edge cool of work from The Attik to the bold, independent film-title designs of BUREAU, this book presents the individuals and designs creating work that is among the best motion graphic design for television and film." -book jacket.
Applied History and Aesthetics
Author: Jon Krasner
Publisher: Taylor & Francis
Enrich your motion graphic design work with this substantial investigation of aesthetic principles and their application to motion graphics. Historical reference provides context; design principles serve as building blocks; and an examination of method and technique inspire innovations in your own work. Bring your work to the next level with a command of concepts that include: the language of traditional graphic design and how it can be combined with the dynamic visual language of cinema; pictorial design considerations including the relationships between images and type, hierarchy, form and composition; and, how motion is orchestrated and sequenced to enhance artistic expression and conceptual impact.
Critical Perspectives and Professional Practice
Author: R. Brian Stone,Leah Wahlin
This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds.
Author: Kuang-Hua Chang
Publisher: SDC Publications
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2018 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.
Titling with Motion Graphics for Film, Video, and the Web
Author: Bill Byrne,Yael Braha
Publisher: Taylor & Francis
The book features genre-based tutorial sections, with step by step instructions for creating effective horror, comedy, drama, and suspense titling sequences. Tutorials for creating some of the most popular title sequences in blockbuster movies are included (Se7en, The Sopranos, 24, The Matrix). Other tutorials teach you how to effectively use sound and VFX in your titles, and also included is instruction on editing your title sequence. These techniques, as well as chapters on the essentials of typography allow you to apply these lessons to your title sequence regardless of whether it's for TV, the web, or digital signage. Also included is a DVD with sample clips, as well as project files that allow you to refine the techniques you learned in the book. As an added bonus we've included 3 titling chapters from other Focal books, with specific instructions on titling within certain software applications. Cover images provided by MK12, from The Alphabet Conspiracy. Learn more at www.MK12.com
A Proceedings Volume from the 6th IFAC Conference, Girona, Spain, 17-19 September 2003
Author: Joan Batlle,M. Blanke
The papers presented in this volume cover recent progress in applications of new theory on manoeuvring-related problems for surface ships and control and sensor problems for underwater vehicles.
A Practical Guide to Principles & Techniques
Author: Angie Taylor
Publisher: Taylor & Francis
Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, illustration and photography where necessary. An accompanying website will contain any necessary digital files for download, updates and links to other resources.
Author: Larry L. Howell,Spencer P. Magleby,Brian M. Olsen
Publisher: John Wiley & Sons
Category: Technology & Engineering
A fully illustrated reference book giving an easy-to-understand introduction to compliant mechanisms A broad compilation of compliant mechanisms to give inspiration and guidance to those interested in using compliant mechanisms in their designs, the Handbook of Compliant Mechanisms includes graphics and descriptions of many compliant mechanisms. It comprises an extensive categorization of devices that can be used to help readers identify compliant mechanisms related to their application. It also provides chapters on the basic background in compliant mechanisms, the categories of compliant mechanisms, and an example of how the Compendium can be used to facilitate compliant mechanism design. Fully illustrated throughout to be easily understood and accessible at introductory levels Covers all aspects pertaining to classification, elements, mechanisms and applications of compliant mechanisms Summarizes a vast body of knowledge in easily understood diagrams and explanations Helps readers appreciate the advantages that compliant mechanisms have to offer Practical approach is ideal for potential practitioners who would like to realize designs with compliant mechanisms, members and elements Breadth of topics covered also makes the book a useful reference for more advanced readers Intended as an introduction to the area, the Handbook avoids technical jargon to assist non engineers involved in product design, inventors and engineers in finding clever solutions to problems of design and function.
Moving Graphics for Television, Music Video, Cinema, and Digital Interfaces
Author: Matt Woolman
"Motion Design is both a book and a Web site. The book is intended as a field manual: part design exhibition, part inspirational resource for ideas, part reference for the fundamentals of process and technology behind motion design." ..."The Web site is a catalog of many of the motion-graphics works--fundamental examples, student and professional projects--presented in the book, made available for viewing in real time."--Verso t.p.
Author: Zhijun Li,Chenguang Yang,Liping Fan
Publisher: Springer Science & Business Media
Category: Technology & Engineering
Advanced Control of Wheeled Inverted Pendulum Systems is an orderly presentation of recent ideas for overcoming the complications inherent in the control of wheeled inverted pendulum (WIP) systems, in the presence of uncertain dynamics, nonholonomic kinematic constraints as well as underactuated configurations. The text leads the reader in a theoretical exploration of problems in kinematics, dynamics modeling, advanced control design techniques and trajectory generation for WIPs. An important concern is how to deal with various uncertainties associated with the nominal model, WIPs being characterized by unstable balance and unmodelled dynamics and being subject to time-varying external disturbances for which accurate models are hard to come by. The book is self-contained, supplying the reader with everything from mathematical preliminaries and the basic Lagrange-Euler-based derivation of dynamics equations to various advanced motion control and force control approaches as well as trajectory generation method. Although primarily intended for researchers in robotic control, Advanced Control of Wheeled Inverted Pendulum Systems will also be useful reading for graduate students studying nonlinear systems more generally.
10 Wege zum kreativen Durchbruch - Am Puls der Zeit - New York Times Bestseller -
Author: Austin Kleon
Publisher: Mosaik Verlag
Cool, originell und am Puls der Zeit! Austin Kleon wirft einen trendigen und sehr originellen Blick auf das Thema Kreativsein: Jeder braucht es, jeder kann es! Das Einzige, was man wissen muss: Gute Ideen von anderen wie ein Schwamm aufsaugen und alles neu mixen, zu der ganz eigenen, aufregend neuen Schöpfung. Also los! Sei schlau und klau! Worauf wartest du noch?
Transitions in Motion Graphic Design for Film, Television and New Media
Author: Melanie Goux,James A. Houff
- Deals with one of the fastest-moving, most challenging sections of graphic design in an ingenious way- Contains interviews and insights with a truly global collection of practitioners at the top of their field- Features an extensive tutorial section providing practical information on motion graphic design
broadcast design, music video, animation, and experimental graphics from around the world
Author: Peter Hall,Andrea Codrington,Julie Hirschfeld,Stefanie Barth
Publisher: Universe Pub
A history of motion graphics provides an examination of current trends, technological advances, and examples by top video designers in the fields of music videos, animation, and 3-D. Original.