Author: Amy E. Arntson

Publisher: Cengage Learning

ISBN: 0495912077

Category: Education

Page: 272

View: 4643

GRAPHIC DESIGN BASICS combines design principles, history, and current technology to present students a comprehensive introduction to the field of graphic design. Keeping pace with rapid changes in the field of design, while maintaining a consistently high academic quality, the text emphasizes design structure, visual perception and digital design, with a wide range of visuals from throughout design history, as well as the latest contemporary illustrations. Each chapter provides assignments with student sample solutions and critique sections to help students apply the concepts and assess their work. This market leader's interwoven combination of concept, history, and practice rarely found in other graphic design texts has been enriched by integrating material specific to digital design. The accompanying Premium Website offers students bonus images, interviews with artists featured in the text, additional projects, studio techniques and research links. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
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Conceptual Graphic Design Basics

Author: Elizabeth Resnick

Publisher: John Wiley & Sons

ISBN: 9780471418290

Category: Design

Page: 264

View: 3541

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The New Basics

Author: Ellen Lupton,Jennifer Cole Phillips

Publisher: Chronicle Books

ISBN: 1568989474

Category: Design

Page: N.A

View: 8487

How do designers get ideas? Many spend their time searching for clever combinations of forms, fonts, and colors inside the design annuals and monographs of other designers' work. For those looking to challenge the cut-and-paste mentality there are few resources that are both informative and inspirational. In Graphic Design: The New Basics, Ellen Lupton, best-selling author of such books as Thinking with Type and Design It Yourself, and design educator Jennifer Cole Phillips refocus design instruction on the study of the fundamentals of form in a critical, rigorous way informed by contemporary media, theory, and software systems
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ein visuelles Wörterbuch für Designer

Author: Christian Leborg

Publisher: N.A

ISBN: 9781568987323

Category: Visual communication

Page: 95

View: 8209

Mithilfe des Computers kann heutzutage fast jeder Bilder oder Grafiken erstellen. Aber ohne ein grundlegendes VerstAndnis fA1/4r visuelle Sprache ist ein produktiver Dialog zwischen Produzenten und Konsumenten von visueller Kommunikation unmAglich. Bildsprache hilft dabei, A1/4ber visuelle Objekte und ihr kreatives Potential zu sprechen und die Grafiken besser zu verstehen. Leborg beschAftigt sich mit jedem denkbaren visuellen Konzept a " von abstrakten Begriffen wie Dimension, Format und Volumen zu konkreten Eigenschaften wie Form, GrAAe, Farbe und FarbsAttigung und von Handlungen wie Wiederholung, Spiegelung, Bewegung und VerAnderung bis hin zu Beziehungen wie Symmetrie, Gleichgewicht, Diffusion, Richtung und Variation. Dieses Buch ist sowohl ein elementares Lehrbuch als auch ein visuelles Lexikon der fundamentalen Aspekte des Designs.
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Arts, Visual arts

Author: CTI Reviews

Publisher: Cram101 Textbook Reviews

ISBN: 1478403179

Category: Education

Page: 49

View: 1261

Facts101 is your complete guide to Graphic Design Basics. In this book, you will learn topics such as as those in your book plus much more. With key features such as key terms, people and places, Facts101 gives you all the information you need to prepare for your next exam. Our practice tests are specific to the textbook and we have designed tools to make the most of your limited study time.
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Investigation for successful creative solutions

Author: Neil Leonard,Gavin Ambrose

Publisher: Bloomsbury Publishing

ISBN: 135003410X

Category: Design

Page: 200

View: 4923

Design Research shows readers how to choose the best method of research in order to save time and get the right results.The book makes readers aware of all the different research methods, as well as how to carry out the most appropriate research for their graphic design projects. All stages of the research process are considered in a dynamic and entertaining style, covering audience, context, trends, sources, documentation, dissemination and more. Students and designers can benefit from this text by learning fresh ways to analyse information obtained by data gathering, and how best to test and prove decisions. The resulting, well-rounded solutions will be informed, innovative, and aesthetically fitting for the brief.
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What Every Designer Should Know

Author: Sam Blakely

Publisher: Sam Blakely

ISBN: N.A

Category:

Page: N.A

View: 8365

Graphic Design Basics : What Every Designer Should Know is the first installment of a book series dedicated to educate novice designers on what it takes to become successful within the graphic design industry.
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Wie Design Thinking Organisationen verändert und zu mehr Innovationen führt

Author: Tim Brown

Publisher: Vahlen

ISBN: 3800652595

Category: Business & Economics

Page: 198

View: 6202

Wir befinden uns inmitten eines epochalen Wandels im Kräfteverhältnis unserer Gesellschaft, denn während die Ökonomien den Schwerpunkt von industriegefertigten Gütern auf Dienstleistungen und Erlebnisse verlagern, treten die Unternehmen die Kontrolle ab und nehmen ihre Kunden nicht mehr als „Endverbraucher“ wahr, sondern als Beteiligte an einem wechselseitigen Prozess. Im Laufe der jahrhundertlangen Geschichte der kreativen Problemlösung haben sich Designer das nötige Handwerkszeug zugelegt, das ihnen hilft, die „drei Räume der Innovation“, wie Tim Brown sie bezeichnet, zu durchlaufen: Inspiration, Ideenbildung und Umsetzung. Seiner Überzeugung nach müssen diese Fähigkeiten nun über die gesamten Unternehmen verstreut werden. Und das funktioniert mit einem der innovativsten Denkwerkzeuge zur Entwicklung von Ideen und zur Lösung von Problemen, dem Design Thinking. Im ersten Teil dieses Buches wird ein Rahmenwerk vorgestellt, das hilft, die Grundsätze und Methoden zu erkennen, die großartiges Design Thinking ermöglichen. Hier wird gezeigt, wie Design Thinking von einigen der innovativsten Unternehmen der Welt praktiziert wurde und zu bahnbrechenden Lösungen inspiriert hat. Der zweite Teil soll dazu anregen, nicht zu kleckern, sondern zu klotzen. Anhand drei großer Bereiche der menschlichen Aktivität – Unternehmen, Märkte und Gesellschaft – zeigt Tim Brown, wie aus dem Design Thinking heraus Wege entstehen können, um Ideen zu entwickeln, die unseren heutigen Herausforderungen gerecht werden. Dabei muss sich das Design Thinking in den Organisationen „aufwärts“ bewegen in die Nähe der Vorstandsetagen, wo strategische Entscheidungen getroffen werden. Denn Design ist zu wichtig geworden, als dass man es allein den Designern überlassen sollte. Tim Brown zählt zu den prominentesten Personen auf dem Gebiet von Design und Innovation weltweit. Er ist CEO und Präsident von IDEO, das Unternehmen, das die Apple-Maus und den Palm V entwickelt hat. Tim Brown spricht regelmäßig über den Wert des Designs und von Innovationen, unter anderem auf dem Weltwirtschaftsforum in Davos oder bei TED Talks. Er berät zahlreiche Fortune 100 Unternehmen. Seine Arbeiten wurden bereits in der Axis Gallery in Tokio, dem Design Museum in London und dem MOMA in New York ausgestellt.
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Author: Lisa Graham

Publisher: Cengage Learning

ISBN: 1401879527

Category: Design

Page: 336

View: 3076

This classic introduction to high-impact page design is now fully updated for a new generation of designers. Basics of Design: Layout and Typography for Beginners demystifies the design process with straightforward and complete explanations of the fundamental principles that create first-rate visual design. Readers learn essential design terminology and develop their knowledge and skills through visual examples and hands-on activities that reinforce page layout and typography concepts. Side-by-side critiques of before-and-after page layouts help readers understand how to apply design principles to their own efforts and point the way to excellence in design. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
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Web & Mobile Usability: Das intuitive Web

Author: Steve Krug

Publisher: MITP-Verlags GmbH & Co. KG

ISBN: 3958457665

Category: Computers

Page: 216

View: 2385

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Second Edition, Revised and Expanded

Author: Ellen Lupton,Jennifer Cole Phillips

Publisher: Chronicle Books

ISBN: 1616894555

Category: Design

Page: 264

View: 4040

Our bestselling introduction to graphic design is now available in a revised and updated edition. In Graphic Design: The New Basics, bestselling author Ellen Lupton (Thinking with Type, Type on Screen) and design educator Jennifer Cole Phillips explain the key concepts of visual language that inform any work of design, from logo or letterhead to a complex website. Through visual demonstrations and concise commentary, students and professionals explore the formal elements of twodimensional design, such as point, line, plane, scale, hierarchy, layers, and transparency. This revised edition replaces sixty-four pages of the original publication with new content, including new chapters on visualizing data, typography, modes of representation, and Gestalt principles, and adds sixteen pages of new student and professional work covering such topics as working with grids and designing with color.
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Author: Gavin Ambrose,Nigel Aono-Billson

Publisher: Bloomsbury Publishing

ISBN: 1350034231

Category: Design

Page: 200

View: 1931

Students are provided with the knowledge that will enable them to respond to a course and prepare for a career in graphic design. The book begins with an overview of various approaches to graphic design, as well as its inherent language. It goes on to look at methods for generating and developing ideas, research methods, and understanding what is meant by the design brief. The book draws on contemporary and historical sources and concludes with a discussion on the application of the creative idea. Approach and Language is the first title in the Basics Graphic Design series from AVA Publishing. These books cover every aspect of studying a graphic design course. Subjects covered include critical thinking and evaluation, problem solving, the development of project work and the realisation of design practice. Showcasing work from students and practitioners alike, the books provide the student with the tools and inspiration they require to develop their skills in new and emerging technologies, and to become highly motivated and independent individuals with plenty to offer to the design world.
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Ideas and Inspiration for Working with Layout, Type, and Color in Graphic Design

Author: Joyce Rutter Kaye

Publisher: Rockport Publishers

ISBN: 9781564968548

Category: Design

Page: 251

View: 3142

"The work in this book originally appeared in Graphic idea resource: color; Graphic idea resource: type; and Graphic idea resource: layout; by Joyce Rutter Kaye"--T.p. verso.
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Author: Cram101 Textbook Reviews

Publisher: Cram101

ISBN: 9781478496472

Category:

Page: 126

View: 2920

Never HIGHLIGHT a Book Again Virtually all testable terms, concepts, persons, places, and events are included. Cram101 Textbook Outlines gives all of the outlines, highlights, notes for your textbook with optional online practice tests. Only Cram101 Outlines are Textbook Specific. Cram101 is NOT the Textbook. Accompanys: 9780521673761
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A Foundation Course in Principles and Practice

Author: David Dabner,Sheena Calvert,Anoki Casey

Publisher: John Wiley & Sons

ISBN: 1118174801

Category: Design

Page: 192

View: 645

The principles and practice of graphic design Graphic Design School is a foundation course for graphic designers working in print, moving image, and digital media. Practical advice on all aspects of graphics design-from understanding the basics to devising an original concept and creating successful finished designs. Examples are taken from all media-magazines, books, newspapers, broadcast media, websites, and corporate brand identity. Packed with exercises and tutorials for students, and real-world graphic design briefs. This revised, fourth edition contains specific advice on how to adapt designs to suit different projects, including information on digital imaging techniques, motion graphics, and designing for the web and small-screen applications.
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Author: Joan Oleck

Publisher: The Rosen Publishing Group, Inc

ISBN: 1448807859

Category: Juvenile Nonfiction

Page: 48

View: 7725

Today's powerful computers and advanced software a have made professional graphic design and publishing tools available to users of all ages. This book will introduce readers To The fundamentals of digital graphic design and desktop publishing. Students will be shown how they can utilize digital tools to bring their ideas to fruition.
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Author: Robin Landa

Publisher: Cengage Learning

ISBN: 1285085221

Category: Art

Page: 256

View: 1525

ESSENTIAL GRAPHIC DESIGN SOLUTIONS features PART 1: FUNDAMENTALS OF GRAPHIC DESIGN, of the bestseller, GRAPHIC DESIGN SOLUTIONS, to provide a focused study of design basics. Covering print and screen media, this book examines conceiving, visualizing and composing solutions to design problems with a comprehensive examination of typography; a broader investigation of creativity and concept generation; visualization and color; an updated timeline; an online chapter about building a Portfolio and the job search; and more. Providing excellent illustrations of historical, modern and contemporary design, this book is a great resource. Now available to accompany this edition, CourseMate with eBook brings concepts to life with projects, videos of designers in the field, and portfolio-building tools. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
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Author: N.A

Publisher: N.A

ISBN: 9783874394765

Category:

Page: 255

View: 9021

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Author: Neil Leonard,Gavin Ambrose

Publisher: Bloomsbury Publishing

ISBN: 1350034088

Category: Design

Page: 200

View: 5118

Successful visual outcomes can only be arrived at through the generation of great ideas, driven by research that will ultimately provide the designer with a range of potential design solutions. Basics Graphic Design 03: Idea Generation explores the different ways in which the designer can generate ideas. Consideration is given to audience, context and materials as well as to the many levels of idea generation, from the macro to the micro, from brainstorming to more focused, selective and strategic systems.
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