Socially Conscious Design for Critical Causes
Author: Christopher Simmons
Publisher: Simon and Schuster
For many, doing good work that also does good in the world is part of the ethos of design practice. Just Design celebrates and explores this increasingly critical aspect of design by showcasing a diverse collection of inspiring projects, people and causes. Look inside to explore more than 140 exceptional design solutions from many of the world's leading designers and discover new work from emerging voices. Dig deeper by reading the story behind every included project—including 10 expanded case studies. Gain new perspective with thoughtful essays by Alissa Walker, Kate Andrews, Aaris Sherin, Alice Bybee, Cinthia Wen and Brian Collins. Energize your creative spirit with inspirational profiles and interviews with designers such as Emily Pilloton, Michael Osborne and Randy J. Hunt, and unique perspectives from Kalle Lasn, Brian Dougherty and Ric Grefe. What People Are Saying About Just Design "Just Design is the first book to offer a thoughtful, comprehensive and inspiring look at what happens when designers use their knowledge, resources and ability to create work that is concerned with positive change over cashing a check. The sample projects, interviews and contributing stories provide a contagious energy, motivation, and optimism that is hard to find in any other design book." —Armin Vit Co-founder, UnderConsideration "Christopher Simmons' brilliant new book showcases the worldwide, world-class work designers are doing to convey what is good and important for everyone, everywhere. Just Design is proof positive that design—and designers—can change the world, one design at a time." —Debbie Millman President, Sterling Brands Past President, AIGA "Through deft curation and succinct, exacting project descriptions, Christopher Simmons and his guests provide a compelling set of work that confirms the critical and unique power of social design and its practitioners." —Allan Chochinov Partner, Core77 Chair, SVA MFA Products of Design "Just Design is the kind of book that makes you proud to be a designer. And inspires you to be a better one." —Valerie Casey Founder, Designers Accord "Just Design should be required reading for any designer or communications professional seeking to make a difference." —Joel Makower Chairman, GreenBiz Group, Author, Strategies for the Green Economy Inside: Adams Morioka • Adbusters • Albert Einstein • Altitude • Aufuldish & Warinner • Bob Dylan • Charles Darwin • Design Army • Firebelly Design • Frank Chimero • James Victore • Karlsonwilker • Lance Armstrong • Mende Design • MINE™ • Modern Dog • Office • Pentagram • Plato • Stefan • Sagmeister • Turnstyle • Vanderbyl Design • Volume Inc. • Winston Churchill • And more...
Wie man in nur fünf Tagen neue Ideen testet und Probleme löst
Author: Jake Knapp,Braden Kowitz,John Zeratsky
Publisher: Redline Wirtschaft
Category: Business & Economics
Unternehmer, Gründer und Teams stehen täglich vor der Herausforderung: Womit soll man zuerst anfangen, worauf sich am meisten fokussieren? Und wie viele Diskussionen und Meetings sind nötig, bevor man ganz sicher die garantiert richtige Lösung hat? Die Folge ist, dass allzu oft das Projekt auf der Stelle tritt und man überhaupt nicht vorwärtskommt. Dafür gibt es eine geniale Lösung: Sprint. Die ist ein einzigartiger, innovativer und narrensicherer Prozess, mit dem sich die härtesten Probleme in nur fünf Tagen lösen lassen – von Montag bis Freitag. Der Entwickler Jake Knapp entwarf diesen Prozess bei und für Google, wo er seither in allen Bereichen genutzt wird. Zusammen mit John Zeratsky und Braden Kowitz hat er darüber hinaus bereits mehr als 100 Sprints in Firmen aus unterschiedlichen Bereichen durchgeführt. Der Sprint-Prozess bietet praktische Hilfe für Unternehmen aller Größen, vom kleinen Start-up bis hin zum Fortune-100-Unternehmen. Die Methode ist auch für alle anderen bewährt, die vor einem großen Problem stehen, schnell eine Idee testen oder einfach eine Möglichkeit schnell ergreifen wollen.
Being an Architect Is Not Just Design!!
Author: William Friend
A sequel to "The Technical Side of Architecture" which nobody in the architectural profession apparently cared to read. So why would anyone write a sequel to a book nobody cared about. Because the author believes that what he presented in the original book and what he expands on in this book will help improve the quality of Construction Documents, reduce errors and omissions and make the entire construction process more efficient. Get over your balls-to-the-wall, full speed ahead approach to the production of Construction Drawings and your last minute throwing together of Construction Specifications. Make your Construction Administrator more efficient by reducing questions, bulletin drawings and change orders. There is a way to save time and money while still doing the job right, the first time!!
Practical concepts and techniques for creating mobile sites and web apps
Author: Brian Fling
Publisher: "O'Reilly Media, Inc."
Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology. Mobile Design and Development will help you: Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps Work with flows, prototypes, usability practices, and screen-size-independent visual designs Use and test cross-platform mobile web standards for older devices, as well as devices that may be available in the future Learn how to justify a mobile product by building it on a budget
Author: Asko Riitahuhta
Publisher: Springer Science & Business Media
One of the foundations for change in our society comes from designing. Its genesis is the notion that the world around us either is unsuited to our needs or can be improved. The need for designing is driven by a society's view that it can improve or add value to human existence well beyond simple subsistence. As a consequence of designing the world which we inhabit is increasingly a designed rather than a naturally occurring one. In that sense it is an "artificial" world. Designing is a fundamental precursor to manufacturing, fabrication, construction or implementation. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid designing. Artificial intelligence has provided an environmental paradigm within which design research based on computational constructions, can be carried out. Design research can be carried out in variety of ways. It can be viewed as largely an empirical endeavour in which experiments are designed and executed in order to test some hypothesis about some design phenomenon or design behaviour. This is the approach adopted in cognitive science. It often manifests itself through the use of protocol studies of designers. The results of such research form the basis of a computational model. A second view is that design research can be carried out by positing axioms and then deriving consequences from them.
A Multimodal Approach to Product Design
Author: Christine W. Park,John Alderman
Publisher: "O'Reilly Media, Inc."
Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience. Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our senses shape experience. This book also includes guides on process, design, and deliverables to help your team get started. The book covers several topics within multimodal design, including: New Human Factors: learn how human sensory abilities allow us to interact with technology and the physical world New Technologies: explore some of the technologies that enable multimodal interactions, products, and capabilities Multimodal Products: examine different categories of products and learn how they deliver sensory-rich experiences Multimodal Design: learn processes and methodologies for multimodal product design, development, and release
Author: Stephen W. Gilliland,Dirk D. Steiner,Daniel P. Skarlicki
Category: Business & Economics
This eighth volume in the Research in Social Issues in Management series explores a variety of social relations to expand our thinking about organizational justice, which is fundamentally based on relationships between organizational authorities and the employees of the organizations. These relationships also emphasize the roles of various actors and suggest fairness perspectives other than that of subordinates’ perceptions of the treatment received from their superiors. The 10 chapters of the volume are divided into two major sections plus a conclusion. The first section presents five chapters that bring new theoretical perspectives to bear on justice considerations. Topics treated throughout this section include conflicting perspectives on justice, psychological distance, greed, and punishment. The second section places emphasis on leaders’ or managers’ perspectives of justice, going back to some of the initial proactive roots of justice rather than on what has become the more traditional focus, that of subordinate perceptions or reactive justice. In the contributions comprising this section, leaders’ personalities, their motives, and their position as both superiors of some employees and subordinates of their own superiors are examined to provide new perspectives on the leadership role in justice matters. The concluding chapter, by Brockner and Carter, comments on the collection of chapters and proposes extensions and alternative perspectives for consideration. This commentary chapter suggests that the volume surfs a fifth wave in the history of justice research as these chapters all examine justice as a dependent variable influenced by numerous factors.
Computational Theorizing and Crisis Applications
Author: Zhiang (John) Lin,Kathleen M. Carley
Publisher: Springer Science & Business Media
Category: Business & Economics
Designing Stress Resistant Organizations demonstrates, in a persuasive way, how computational organization theory can be applied to advance the field of management with its successful integration of theory and practice. At the theoretical level, the book contains a comprehensive computational framework called DYCORP, which simulates dynamic and interactive organizational behaviors by incorporating multiple factors such as organizational design, task environment, and stress, and which generates consistent and insightful propositions on organizational performance. The book utilizes an organization science based approach to computational modeling. This approach recognizes the limit of human cognition as it was outlined by Herbert A. Simon in 1947. The model strives to focus on the essence of the reality that is most relevant to the research issue. This approach has been proven to be more beneficial for us to understand the underlying dynamics of the phenomenon.
Integrating Accessibility Throughout Design
Author: Shawn Lawton Henry
Category: Technology & Engineering
* Improve your websites, software, hardware, and consumer products to make them more useful to more people in more situations. * Develop effective accessibility solutions efficiently. Learn: * The basics of including accessibility in design projects: - Shortcuts for involving people with disabilities in your project. - Tips for comfortable interaction with people with disabilities. * Details on accessibility in each phase of the user-centered design process (UCD): - Examples of including accessibility in user group profiles, personas, and scenarios. - Guidance on evaluating for accessibility through heuristic evaluation, design walkthroughs, and screening techniques. - Thorough coverage of planning, preparing for, conducting, analyzing, and reporting effective usability tests with participants with disabilities. - Questions to include in your recruiting screener. - Checklist for usability testing with participants with disabilities. Online at www.uiAccess.com/justask
Author: Joyce Farrell
Publisher: Cengage Learning
Find exactly what you need to introduce your students to the fundamentals of programming logic with Farrell's direct, efficient JUST ENOUGH PROGRAMMING LOGIC AND DESIGN, 2E. This unique, language-independent approach to logic provides seven chapters focused on key programming and logic content in a concise format that helps readers progress through the subject matter quickly. Students study introductory concepts, structure, decision-making, looping, array manipulation, and calling methods as well as an introduction to object-oriented programming. Everyday examples and clear explanations in this edition's streamlined presentation make this a perfect choice for students with no prior programming experience. Twenty-five brief new videos from the author expand upon and clarify topics, while new Debugging Exercises and a wealth of review and programming exercises in each chapter help students hone their coding and programming skills. Use this concise approach alone or as a companion text in any programming language course. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Author: David Pultorak,Jon E. Nelson,Vince Pultorak
Publisher: Van Haren
For trainers free additional material of this book is available. This can be found under the "Training Material" tab. Log in with your trainer account to access the material.This book helps people prepare for the ITIL® 2011 Edition Foundation qualification exam. It contains direct links to the full syllabus and specifies the terms and definitions required. In addition it gives sample questions for practice both within the text and also a number of the official exams questions in the back. The content of this book is based on the ITIL® 2011 Edition core guidance and APMG s ITIL Foundation Certificate syllabus edition 2011.Written by globally experienced trainers and reviewed by other professionals this unique work provides clear and concise guidance for all those seeking to achieve success at the ITIL Foundation Level. Covering:A clear and concise explanation of the exam structure; Key text for the exams;Sample exam questions and sample answers andHints and Tips and practical examplesthis book will highlight for readers the key items they need for the ITIL Foundation Exam that will increase chances of success.
A Design Thinking Tool Kit for Managers
Author: Jeanne Liedtka,Tim Ogilvie
Publisher: Columbia University Press
Category: Business & Economics
Jeanne Liedtka and Tim Ogilvie educate readers in one of the hottest trends in business: "design thinking," or the ability to turn abstract ideas into practical applications for maximal business growth. Liedtka and Ogilvie cover the mind-set, techniques, and vocabulary of design thinking, unpack the mysterious connection between design and growth, and teach managers in a straightforward way how to exploit design's exciting potential. Exemplified by Apple and the success of its elegant products and cultivated by high-profile design firms such as IDEO, design thinking unlocks creative right-brain capabilities to solve a range of problems. This approach has become a necessary component of successful business practice, helping managers turn abstract concepts into everyday tools that grow business while minimizing risk.
Author: Eishi H. Ibe
Publisher: John Wiley & Sons
Category: Technology & Engineering
This book provides the reader with knowledge on a wide varietyof radiation fields and their effects on the electronic devices andsystems. The author covers faults and failures in ULSI devicesinduced by a wide variety of radiation fields, including electrons,alpha-rays, muons, gamma rays, neutrons and heavy ions. Readerswill learn how to make numerical models from physical insights, todetermine the kind of mathematical approaches that should beimplemented to analyze radiation effects. A wide variety ofprediction, detection, characterization and mitigation techniquesagainst soft-errors are reviewed and discussed. The author showshow to model sophisticated radiation effects in condensed matter inorder to quantify and control them, and explains how electronicsystems including servers and routers are shut down due toenvironmental radiation. Provides an understanding of how electronic systems are shutdown due to environmental radiation by constructing physical modelsand numerical algorithms Covers both terrestrial and avionic-level conditions Logically presented with each chapter explaining the backgroundphysics to the topic followed by various modelling techniques, andchapter summary Written by a widely-recognized authority in soft-errors inelectronic devices Code samples available for download from the CompanionWebsite This book is targeted at researchers and graduate students innuclear and space radiation, semiconductor physics and electrondevices, as well as other areas of applied physics modelling.Researchers and students interested in how a variety of physicalphenomena can be modelled and numerically treated will also findthis book to present helpful methods.
Discovering Design in Our Just Right Goldilocks Universe
Author: Michael Anthony Corey
Publisher: Rowman & Littlefield
The God Hypothesis seeks to reverse the profound misunderstanding that science has disproved the existence of God. Drawing on the fairy tale of Goldilocks and The Three Bears, Michael A. Corey believes that the "just right" conditions that created life on earth provide overwhelming evidence of an Intelligent Designer at work.
Author: Nancy Capaccio
Publisher: Cavendish Square Publishing, LLC
Category: Young Adult Nonfiction
Costume designers don't just design costumes, they design the characters in movies and television shows. In this book, readers will enjoy learning the behind-the-scenes stories about how costumes turn ordinary-looking actors into everything from superheroes to villains, peasants to kings. They'll discover how they can channel their passion for fashion and history into work in the real world. Seeing how the craft of costuming requires not only research but also teamwork, budgeting, and attention to detail will reinforce good practices that transcend careers.
Just the Essentials
Author: Robyn Blakeman
The author's step-by-step approach to campaign design dissects the creative process necessary to design a successful integrated marketing communications campaign one topic at a time, creating an invaluable research tool that students and professors alike will refer to time and time again.
An Urban Design Research Primer
Author: Professor Matthew Carmona
Publisher: Ashgate Publishing, Ltd.
Category: Political Science
This book advances an interdisciplinary and innovative approach to urban design, whilst recognising that distinctly different traditions exist within its study and practice. It informs users who are grappling with urban design research problems, but who need the inspiration to move from idea to methodological approach. Through the work of 32 urban researchers from the arts, sciences and social sciences, it demonstrates a wide range of problems and approaches and shows how the diverse range of complementary approaches can come together to provide a holistic understanding to the design of cities.
Case Studies of Successful Business Models
Author: Terri Maurer,Katie Weeks
Publisher: John Wiley & Sons
Through real-world case studies, master the business of interior design practice Whether you hope to own your own company, grow your company, or rise high in the managerial ranks of a larger practice, you must have a tight grasp of business basics in order to succeed as an interior designer. Interior Design in Practice provides the vital business education an interior designer needs. It describes in detail how to plan and launch an interior design business, and how to grow that business towards success. Through real-world case studies, you'll learn the essentials of building a design practice, including: Deciding how and when to use business planning, strategic planning, and financial planning to your benefit Techniques to build teams and motivate team members Ways to avoid costly mistakes Advice on branding and marketing your firm and yourself Methods to integrate new technology into your day-to-day practice, marketing, and networking Coauthored by a former ASID national president and an experienced design writer and editor, Interior Design in Practice assists interior designers with practical, from-the-field advice, along with enlightening case studies throughout the book. Both budding entrepreneurs and seasoned design practitioners will find this comprehensive, real-world guide a welcome stepping-stone to success.
The Pleasures and Perils of Everyday Things
Author: Ellen Lupton,Julia Lupton
Publisher: St. Martin's Griffin
Design Your Life is a series of irreverent and realistic snapshots about objects and how we interact with them. By leading design thinker Ellen Lupton and her twin sister Julia Lupton, it shows how design is about much more than what's bought at high-end stores or the modern look at IKEA. Design is critical thinking: a way to look at the world and wonder why things work, and why they don't. Illustrated with original paintings of objects both ordinary and odd, Design Your Life casts a sharp eye on everything from roller bags, bras, toilet paper, and stuffed animals to parenting, piles, porches, and potted plants. Using humor and insight Ellen and Julia explore the practical side of everyday design, looking at how it impacts your life in unexpected ways and what you can do about it. Speaking to the popular interest in design as well as people's desire to make their own way through a mass-produced world, this thoughtful book takes a fresh and humorous approach to make some serious points about the impact of design on our lives. Find out what's wrong with the bras, pillows, potted plants, and the other hopeless stuff you use, buy, clean, water, or put away everyday. Discover how to secretly control the actions of those around you by choosing and placing objects carefully. Find out how roller bags are threatening civilization, and how the layout of your own house might be making you miserable. Use the tools of self-publishing to take the power of branding into your own hands. Taking a fresh, funny look at parenthood, housekeeping, entertaining, time management, crafting, and more, Design Your Life shows you how to evaluate the things you use, and how to recognize forms of order that secretly inhabit the messes of daily life, be it a cluttered room or a busy schedule. Use this book to gain control over your environment and tap into the power of design to communicate with friends, family, and the world.