Author: William Whittington

Publisher: University of Texas Press

ISBN: 0292773994

Category: Performing Arts

Page: 288

View: 7336

Sound is half the picture, and since the 1960s, film sound not only has rivaled the innovative imagery of contemporary Hollywood cinema, but in some ways has surpassed it in status and privilege because of the emergence of sound design. This in-depth study by William Whittington considers the evolution of sound design not only through cultural and technological developments during the last four decades, but also through the attitudes and expectations of filmgoers. Fans of recent blockbuster films, in particular science fiction films, have come to expect a more advanced and refined degree of film sound use, which has changed the way they experience and understand spectacle and storytelling in contemporary cinema. The book covers recent science fiction cinema in rich and compelling detail, providing a new sounding of familiar films, while offering insights into the constructed nature of cinematic sound design. This is accomplished by examining the formal elements and historical context of sound production in movies to better appreciate how a film sound track is conceived and presented.Whittington focuses on seminal science fiction films that have made specific advances in film sound, including 2001: A Space Odyssey, THX 1138, Star Wars, Alien, Blade Runner (original version and director's cut), Terminator 2: Judgment Day and The Matrix trilogy and games—milestones of the entertainment industry's technological and aesthetic advancements with sound. Setting itself apart from other works, the book illustrates through accessible detail and compelling examples how swiftly such advancements in film sound aesthetics and technology have influenced recent science fiction cinema, and examines how these changes correlate to the history, theory, and practice of contemporary Hollywood filmmaking.
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Tuned to the Future

Author: Kevin J. Donnelly

Publisher: Routledge

ISBN: 0415641071

Category: Music

Page: 228

View: 4700

The music for science fiction television programs, like music for science fiction films, is often highly distinctive, introducing cutting-edge electronic music and soundscapes. There is a highly particular role for sound and music in science fiction, because it regularly has to expand the vistas and imagination of the shows and plays a crucial role in setting up the time and place. Notable for its adoption of electronic instruments and integration of music and effects, science fiction programs explore sonic capabilities offered through the evolution of sound technology and design, which has allowed for the precise control and creation of unique and otherworldly sounds. This collection of essays analyzes the style and context of music and sound design in Science Fiction television. It provides a wide range of in-depth analyses of seminal live-action series such as Doctor Who, The Twilight Zone, and Lost, as well as animated series, such as The Jetsons. With thirteen essays from prominent contributors in the field of music and screen media, this anthology will appeal to students of Music and Media, as well as fans of science fiction television.
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Music, Sound and Science Fiction Cinema

Author: Philip Hayward

Publisher: Indiana University Press

ISBN: 0861969383

Category: Performing Arts

Page: 175

View: 617

Over the last decade, music and sound have been increasingly recognized as an important—if often neglected—aspect of film production and film studies. Off the Planet comprises a lively, stimulating, and diverse collection of essays on aspects of music, sound, and Science Fiction cinema. Following a detailed historical introduction to the development of sound and music in the genre, individual chapters analyze key films, film series, composers, and directors in the postwar era. The first part of the anthology profiles seminal 1950s productions such as The Day the Earth Stood Still, the first Godzilla film, and Forbidden Planet. Later chapters analyze the work of composer John Williams, the career of director David Cronenberg, the Mad Max series, James Cameron’s Terminators, and other notable SF films such as Space Is the Place, Blade Runner, Mars Attacks!, and The Matrix. Off the Planet is an important contribution to the emerging body of work in music and film. Contributors include leading film experts from Australia, Canada, Japan, New Zealand, the United Kingdom, and the United States. Distributed for John Libbey Publishing
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An Audible History of the Science Fiction Film

Author: Trace Reddell

Publisher: U of Minnesota Press

ISBN: 1452957363

Category: Performing Arts

Page: 448

View: 8188

A groundbreaking approach to sound in sci-fi films offers new ways of construing both sonic innovation and science fiction cinema Including original readings of classics like The Day the Earth Stood Still, 2001: A Space Odyssey, Star Wars, and Blade Runner, The Sound of Things to Come delivers a comprehensive history of sound in science fiction cinema. Approaching movies as sound objects that combine cinematic apparatus and consciousness, Trace Reddell presents a new theory of sonic innovation in the science fiction film. Reddell assembles a staggering array of movies from sixty years of film history—including classics, blockbusters, B-movies, and documentaries from the United States, Britain, France, Germany, Japan, and the Soviet Union—all in service to his powerful conception of sound making as a speculative activity in its own right. Reddell recasts debates about noise and music, while arguing that sound in the science fiction film provides a medium for alien, unknown, and posthuman sound objects that transform what and how we hear. Avoiding genre criticism’s tendency to obsess over utopias, The Sound of Things to Come draws on film theory, sound studies, and philosophies of technology to advance conversations about the avant-garde, while also opening up opportunities to examine cinematic sounds beyond the screen.
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Interaction Design Lessons from Science Fiction

Author: Nathan Shedroff,Christopher Noessel

Publisher: Rosenfeld Media

ISBN: 1933820764

Category: Computers

Page: 368

View: 2063

Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.
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The Art and Craft of Audio Post Production for the Moving Image

Author: John Avarese

Publisher: Bloomsbury Publishing USA

ISBN: 150132747X

Category: Performing Arts

Page: 144

View: 6352

Post Sound Design provides a practical introduction to the fascinating craft of editing and replacing dialog, creating Foley and sound effects, editing music, and balancing these elements to a final mix. Based on years of experience and teaching this material to students at Drexel University, award-winning film composer John Avarese offers user-friendly knowledge and stimulating exercises to help compose story, develop characters and create emotion through skillful creation of the sound track. Starting each chapter with a real-life example, the textbook is structured in such a way to create a fundamental understanding of the physics and the biological foundation of hearing, and putting it into practice with suggested movie scenes demonstrating the discussed audio techniques. Post Sound Design engagingly demonstrates the individual areas essential to creating a soundtrack that will enhance any media production.
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A Novel

Author: Charles Yu

Publisher: Knopf

ISBN: 0307379884

Category: Fiction

Page: 256

View: 9498

This enhanced eBook includes video, audio, photographic, and linked content, as well as a bonus short story. Hear TAMMY talk. Learn the origins of Minor Universe 31. See the TM-31. Take a trip in it. Photos and illustrations appear as hyperlinked endnotes. Video and audio are embedded directly in text. *Video and audio may not play on all readers. Check your user manual for details. National Book Foundation 5 Under 35 Award winner Charles Yu delivers his debut novel, a razor-sharp, ridiculously funny, and utterly touching story of a son searching for his father . . . through quantum space–time. Minor Universe 31 is a vast story-space on the outskirts of fiction, where paradox fluctuates like the stock market, lonely sexbots beckon failed protagonists, and time travel is serious business. Every day, people get into time machines and try to do the one thing they should never do: change the past. That’s where Charles Yu, time travel technician—part counselor, part gadget repair man—steps in. He helps save people from themselves. Literally. When he’s not taking client calls or consoling his boss, Phil, who could really use an upgrade, Yu visits his mother (stuck in a one-hour cycle of time, she makes dinner over and over and over) and searches for his father, who invented time travel and then vanished. Accompanied by TAMMY, an operating system with low self-esteem, and Ed, a nonexistent but ontologically valid dog, Yu sets out, and back, and beyond, in order to find the one day where he and his father can meet in memory. He learns that the key may be found in a book he got from his future self. It’s called How to Live Safely in a Science Fictional Universe, and he’s the author. And somewhere inside it is the information that could help him—in fact it may even save his life. Wildly new and adventurous, Yu’s debut is certain to send shock waves of wonder through literary space–time.
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Author: Andy Farnell

Publisher: MIT Press

ISBN: 0262288834

Category: Computers

Page: 688

View: 3281

Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data -- an approach sometimes known as "procedural audio." Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
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Author: Sean Redmond,Leon Marvell

Publisher: Routledge

ISBN: 1317646525

Category: Performing Arts

Page: 290

View: 619

Endangering Science Fiction Film explores the ways in which science fiction film is a dangerous and endangering genre. The collection argues that science fiction's cinematic power rests in its ability to imagine ‘Other’ worlds that challenge and disturb the lived conditions of the ‘real’ world, as it is presently known to us. From classic films such as 2001: A Space Odyssey and Solaris to modern blockbusters including World War Z and Gravity, and directors from David Cronenberg to Alfonso Cuarón, contributors comment on the way science fiction film engages with dangerous encounters, liminal experiences, sublime aesthetics, and untethers space and time to question the very nature of human existence. With the analysis of a diverse range of films from Europe, Asia, North and South America, Endangering Science Fiction Film offers a uniquely interdisciplinary view of the evolving and dangerous sentiments and sensibility of this genre.
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The Coming of Sound Film and the Origins of the Horror Genre

Author: Robert Spadoni

Publisher: Univ of California Press

ISBN: 0520251229

Category: Performing Arts

Page: 190

View: 677

“Through meticulous historical research, Spadoni in Uncanny Bodies provides a fine understanding of the aesthetic and cultural context in which the original Universal film version of Dracula appeared. Through analyses of films that came before and after, he successfully restores Dracula's strangeness for a contemporary audience, a strangeness that reflects the rapidly evolving conventions of the early sound film. A significant contribution to reception studies, Uncanny Bodies makes us see why Dracula, while holding little terror for subsequent audiences, is nevertheless both a foundational work for the horror film, and also, paradoxically, an anomaly, one effectively overshadowed by Frankenstein.”—William Paul, author of Laughing Screaming: Modern Hollywood Horror and Comedy "Uncanny Bodies is a pleasure to read. I know of no other work that has looked as closely at early sound and horror films to make a persuasive argument about horror's relation to the beginnings of sound film. Given the voluminous literature on Universal horror films, Spadoni presents some very original ideas and frames his inquiry in an interesting way."—Jan-Christopher Horak, editor of Lovers of Cinema: The First American Film Avant-Garde, 1919-1945
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David Bowie, Pop Music, and the Decade Sci-Fi Exploded

Author: Jason Heller

Publisher: Melville House

ISBN: 1612196977

Category: LITERARY CRITICISM

Page: 272

View: 6142

"In [this book, the author] recasts sci-fi and pop music as parallel cultural forces that depended on one another to expand the horizons of books, music, and out-of-this-world imagery.
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The Science Fiction Film Reader

Author: Sean Redmond

Publisher: Columbia University Press

ISBN: 0231501846

Category: Performing Arts

Page: 360

View: 6142

Liquid Metal brings together 'seminal' essays that have opened up the study of science fiction to serious critical interrogation. Eight distinct sections cover such topics as the cyborg in science fiction; the science fiction city; time travel and the primal scene; science fiction fandom; and the 1950s invasion narratives. Important writings by Susan Sontag, Vivian Sobchack, Steve Neale, J.P. Telotte, Peter Biskind and Constance Penley are included.
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From Concept to Realization

Author: Kahra Scott-James

Publisher: N.A

ISBN: 9781474235129

Category: Motion pictures

Page: 184

View: 1738

Contemporary soundtracks are often made up of hundreds of separate tracks, and thousands of individual sounds, including elements of dialogue, music and sound effects. As a result, many budding filmmakers find them a daunting prospect, and are tempted to leave sound to the last stages of post-production. 'Sound Design for Moving Image' offers a clear introduction to sound design theory and practice to help you integrate sound ideas into your productions.
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Author: Camille Bacon-Smith

Publisher: University of Pennsylvania Press

ISBN: 9780812215304

Category: Fiction

Page: 317

View: 7577

"[An] inside look at this wonderfully strange universe."--
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Author: Richard Grigg

Publisher: Bloomsbury Publishing

ISBN: 135006565X

Category: Religion

Page: 160

View: 4869

This book examines science fiction's relationship to religion and the sacred through the lens of significant books, films and television shows. It provides a clear account of the larger cultural and philosophical significance of science fiction, and explores its potential sacrality in today's secular world by analyzing material such as Ray Bradbury's classic novel The Martian Chronicles, films The Abyss and 2001: A Space Odyssey, and also the Star Trek universe. Richard Grigg argues that science fiction is born of nostalgia for a truly 'Other' reality that is no longer available to us, and that the most accurate way to see the relationship between science fiction and traditional approaches to the sacred is as an imitation of true sacrality; this, he suggests, is the best option in a secular age. He demonstrates this by setting forth five definitions of the sacred and then, in consecutive chapters, investigating particular works of science fiction and showing just how they incarnate those definitions. Science Fiction and the Imitation of the Sacred also considers the qualifiers that suggest that science fiction can only imitate the sacred, not genuinely replicate it, and assesses the implications of this investigation for our understanding of secularity and science fiction.
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From Outerspace to Cyberspace

Author: Geoff King,Tanya Krzywinska

Publisher: Wallflower Press

ISBN: 9781903364031

Category: Performing Arts

Page: 128

View: 402

This book charts the dimensions of one of the most popular genres in the cinema. From lurid comic-book blockbusters to dark dystopian visions, science fiction is seen as both a powerful cultural barometer of our times and the product of particular industrial and commercial frameworks. The authors outline the major themes of the genre, from representations of the mad scientist and computer hacker to the relationship between science fiction and postmodernism, exploring issues such as the meaning of special effects and the influence of science fiction cinema on the entertainment media of the digital age. Over one hundred films are discussed and the book concludes with an extensive case study of Star Wars I: The Phantom Menace.
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A Practical Guide

Author: Victoria Deiorio

Publisher: Bloomsbury Publishing

ISBN: 1474257844

Category: Performing Arts

Page: 240

View: 4457

Emphasising the artistry behind the decisions made by theatrical sound designers, this guide is for anyone seeking to understand the nature of sound and how to apply it to the stage. Through tried-and-tested advice and lessons in practical application, The Art of Theatrical Sound Design allows developing artists to apply psychology, physiology, sociology, anthropology and all aspects of sound phenomenology to theatrical sound design. Structured in three parts, the book explores, theoretically, how human beings perceive the vibration of sound; offers exercises to develop support for storytelling by creating an emotional journey for the audience; considers how to collaborate and communicate as a theatre artist; and discusses how to create a cohesive sound design for the stage.
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A Novel

Author: Rob Reid

Publisher: Del Rey Books

ISBN: 0345534514

Category: Fiction

Page: 357

View: 9034

An alien advance party was suddenly nosing around my planet. Worse, they were lawyering up. . . . and In the hilarious tradition of The Hitchhikerandrsquo;s Guide to the Galaxy, Rob Reid takes you on a headlong journey through the outer reaches of the universeandmdash;and the inner workings of our absurdly dysfunctional music industry. and Low-level entertainment lawyer Nick Carter thinks itandrsquo;s a prank, not an alien encounter, when a redheaded mullah and a curvaceous nun show up at his office. But Frampton and Carly are highly advanced (if bumbling) extraterrestrials. And boy, do they have news. and The entire cosmos, they tell him, has been hopelessly hooked on humanityandrsquo;s music ever since andldquo;Year Zeroandrdquo; (1977 to us), when American pop songs first reached alien ears. This addiction has driven a vast intergalactic society to commit the biggest copyright violation since the Big Bang. The resulting fines and penalties have bankrupted the whole universe. We humans suddenly own everythingandmdash;and the aliens are not amused. and Nick Carter has just been tapped to clean up this mess before things get ugly, and heandrsquo;s an unlikely galaxy-hopping hero: Heandrsquo;s scared of heights. Heandrsquo;s also about to be fired. And he happens to have the same name as a Backstreet Boy. But he does know a thing or two about copyright law. And heandrsquo;s packing a couple of other pencil-pushing superpowers that could come in handy. and Soon heandrsquo;s on the run from a sinister parrot and a highly combustible vacuum cleaner. With Carly and Frampton as his guides, Nick now has forty-eight hours to save humanity, while hopefully wowing the hot girl who lives down the hall from him. andldquo;Hilarious, provocative, and supersmart,and Year Zeroand is aand brilliant novel to be enjoyed in perpetuity in the known universe and in all unknown universes yet to be discovered.andrdquo;andmdash;John Hodgman, resident expert, The Daily Show with Jon Stewart
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A Critical Introduction

Author: Keith M. Johnston

Publisher: Berg

ISBN: 0857850563

Category: Performing Arts

Page: 192

View: 8018

Science Fiction Film develops a historical and cultural approach to the genre that moves beyond close readings of iconography and formal conventions. It explores how this increasingly influential genre has been constructed from disparate elements into a hybrid genre. Science Fiction Film goes beyond a textual exploration of these films to place them within a larger network of influences that includes studio politics and promotional discourses. The book also challenges the perceived limits of the genre - it includes a wide range of films, from canonical SF, such as Le voyage dans la lune, Star Wars and Blade Runner, to films that stretch and reshape the definition of the genre. This expansion of generic focus offers an innovative approach for students and fans of science fiction alike.
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