Creating Dynamic Concept Imagery for Film and Games

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 1118236262

Category: Computers

Page: 384

View: 1184

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.
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Creating Dynamic Concept Imagery for Film and Games

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 1118024338

Category: Computers

Page: 384

View: 2291

Provides instructions on using the ZBrush to sculpt creatures and characters, covering such topics as digital sculpting, texture painting, rendering, and 3D printing.
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Creating Dynamic Concept Imagery for Film and Games

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 1118222067

Category: Computers

Page: 350

View: 3543

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Author: Kurt Papstein,Mariano Steiner,Mathieu Aerni

Publisher: 3Dtotal Pub

ISBN: 9781909414136

Category: Art

Page: 278

View: 9848

Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.
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Author: Paul Gaboury

Publisher: John Wiley & Sons

ISBN: 1118236335

Category: Computers

Page: 336

View: 8122

Learn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios Improve your productivity and quality of work with this helpful, easy-to-understand resource.
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Advanced Digital Sculpting

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 1118037065

Category: Computers

Page: 400

View: 9606

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Realistic Game Characters

Author: Ryan Kingslien

Publisher: John Wiley & Sons

ISBN: 9781118067727

Category: Computers

Page: 288

View: 3618

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Tips, Techniques, and Insights for Users of All Abilities

Author: Daryl Wise

Publisher: Cengage Learning

ISBN: 1435458982

Category: Artists

Page: 288

View: 1235

Step inside the studios of some of today's top artists, illustrators, designers, and photographers working with digital art tools. SECRETS OF ZBRUSH EXPERTS: TIPS, TECHNIQUES, AND INSIGHTS FOR USERS OF ALL ABILITIES allow you one-on-one access to the crea
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Cleveland's Sense of Place

Author: Nina Freedlander Gibans

Publisher: Kent State University Press

ISBN: 9780873388191

Category: Art

Page: 158

View: 8759

A study of regional culture in northern Ohio looks at Cleveland's contributions to the visual arts and architecture, in a study that is complemented by full-color reproductions of the work of notable Cleveland-area architects and artists, past and present.
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Creatures

Author: Ballistic,Bryan Wynia,Andrew Baker,Ian Joyner,James Van Den Bogart,Aris Kolokontes

Publisher: Ballistic Pub

ISBN: 9781921828997

Category: Art

Page: 249

View: 5399

An extraordinary book looking into extraordinary minds! Simply incredible.
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Projects, Tips & Techniques from the Masters

Author: Simon Morse,Jo Hargreaves,Christopher Perrins

Publisher: 3Dtotal Pub

ISBN: 9780955153082

Category: Art

Page: 239

View: 3040

Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.
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Author: Eric Keller

Publisher: John Wiley & Sons

ISBN: 1118330463

Category: Computers

Page: 512

View: 1026

Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Fully updated for the newest version of ZBrush, ZBrush 4R3, including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to help you complete the tutorials Design remarkably realistic creatures, people, and objects with ZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but is available for download after purchase.
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Author: Eric Keller

Publisher: John Wiley & Sons

ISBN: 1118065514

Category: Computers

Page: 464

View: 4938

Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results. Understand ZBrush's unique sculpting and painting technology Take a tour of ZBrush 4's innovative interface and powerful toolkit Work with digital clay and effectively use the full array of sculpting brushes Master ZSpheres for armature and ZSketching for creating meshes Explore exciting new tools for creating hard surface objects Learn how to set lighting, create materials, and render in ZBrush Create animated turntables within ZBrush to show off your work The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
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The Elements of Form

Author: Eliot Goldfinger

Publisher: OUP USA

ISBN: 0195142144

Category: Art

Page: 242

View: 8754

A detailed guide perfect for all skill levels takes artists step-by-step through the process of depicting realistic animals, from drawings of skeletons and how they move at the joint, to comparisons of shapes and proportions and photographs of live animals.
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Author: Don Seegmiller

Publisher: Course Technology PTR

ISBN: 9781584505334

Category: Computers

Page: 409

View: 1110

Provides a unique combination of ideas and techniques that teach both the fundamentals of character design and the skills of digital painting by exploring the key principles of design and teaching conventional artists how to enhance their traditional skills and transfer them to the Web through a variety of tutorials, images, tools, and exercises, found on the accompanying CD-ROM. Original. (Intermediate)
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Author: 3dtotal Publishing

Publisher: 3dtotal Publishing

ISBN: 9781909414501

Category:

Page: 288

View: 5801

Beginner's Guide to ZBrush is an essential resource for newcomers to this powerful software, packed with detailed instructions and tutorials.
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Beginner's Guide : Sculpt Machines, Environments, and Creatures for Your Game Development Projects

Author: Manuel Scherer

Publisher: Packt Publishing Ltd

ISBN: 1849690812

Category: Computers

Page: 328

View: 1424

Sculpt machines, environments, and creatures for your game development projects.
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Author: Terryl Whitlatch

Publisher: N.A

ISBN: 9781624650215

Category: Art

Page: 180

View: 8696

Designing a captivating creature simply for it to exist against a white background and going no further is a purely academic exercise. Designing a creature that can survive in a world, interact with its own and other species, and go on to make an impact, is designing with intent--the end goal of creature design and what you'll witness in this latest book from industry veteran Terryl Whitlach.With decades of experience in the entertainment industry, developing creatures for Star Wars: Episode 1--The Phantom Menace and Beowulf , among other projects, she offers valuable advice on how to develop otherworldly beings that are not just stunning in appearance, but also possess qualities that will endear viewers to them, or repulse, if that's the intent. For Whitlatch, there's no limit to what can be imagined with an open mind, though the journey may not always be an easy one. It's what she calls "chasing the unicorn." We will surely enjoy joining her on her journey, filled with creatures that are so vivid, whimsical, and elaborate that we will wish--or wonder if--they are real.
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