Creating Dynamic Concept Imagery for Film and Games

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 1118236262

Category: Computers

Page: 384

View: 2764

Zero in on the most cutting-edge trend in creature design forfilm and games: ZBrush! ZBrush allows you to develop a creature for film and games inrealistic, 3D format. With this book, you will learn how to createa unique creature from start to finish and search for and repairany foreseeable problems. Clear instructions guide you throughusing Photoshop in combination with ZBrush to finely render acreature so you can see how it will appear on screen. ExperiencedZBrush author and designer Scott Spencer shows you how to startwith your concept in ZBrush as a preliminary digital model and thenfurther refine it in Photoshop in order to fabricate ahyperrealistic image. Guides you through artistic concepts to visualize yourcreature Walks you through the process of conceptualizing a creature inZBrush Details techniques for using Photoshop to refine yourdesign Encourages you to use ZBrush as a sculpting and designing tooland then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creatureconcepts to life.
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Author: Ken Barthelmey,Luis Peso,Jack Moik,Younes Bouchlouch,Sven Sauer,Oliver Wetter,Christian Gerth

Publisher: newart medien & design

ISBN: 3941656279

Category: Design

Page: 87

View: 7271

• Tutorial zur Cover-Illustration "Hydra vs. Herkules" von Ken Barthelmey (Adobe Photoshop) • iphone-Painting von Luis Peso (Brushes) • Maritimes Gemälde von Jack Moik (Adobe Photoshop) • Die Matte Paintings der preisgekrönten TV-Saga "Game of Thrones" • 3D/2D-Tutorial von Younes Bouchlouch (ZBrush / Cinema 4D / Adobe Photoshop) • Software-Wissen von Oliver Wetter: Farbschemata mit dem Color Scheme Designer • Environment Design-Tutorial von Christian Gerth (Adobe Photoshop) Digital Paintbook ist die deutschsprachige Buchreihe für Concept Art, Digital & Matte Painting. Jeder Band bietet • nachvollziehbare Schritt-für-Schritt-Tutorials für Anfänger und Fortgeschrittene • eine Best-of-Galerie mit Werken von namhaften Profis und talentierten Lesern • Interviews und Portfolios von Spitzen-Künstlern aus der CG- und Illustrationsbranche • Tipps und Wissenswertes zu Hardware, Software, Techniken und Business rund um das Digital Painting Das Digital Paintbook ist eine unverzichtbare Lern- und Inspirationsquelle für alle, die sich mit Digital Painting beschäftigen − vom technisch ambitionierten Hobby-Künstler, über CG-Newcomer bis hin zum Illustrationsprofi. Es bietet eine einzigartige Präsentationsplattform für Künstler aus der internationalen CG-Szene, legt aber auch besonderen Wert auf die Förderung und Darstellung von Profis und Nachwuchstalenten aus dem deutschsprachigen In- und Ausland.
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Advanced Digital Sculpting

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 1118037065

Category: Computers

Page: 400

View: 6945

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Author: Wayne Robson

Publisher: Jones & Bartlett Learning

ISBN: 1449633625

Category: Computers

Page: 754

View: 8410

Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce high-quality digital sculpts. With this text, the reader will explore the various ZBrush palettes, brushes, and settings, and learn how to customize the interface; discover how to create a base mesh using ZSpheres; find out how to use normal and displacement maps in both 3ds Max and Maya; understand the importance of properly posing your models; explore a variety of production-tested pipelines and workflows; learn how to create and apply materials to your models. Includes companion DVD with more than 3 hours of video tutorials showing how to model and texture the image shown on the front cover! It also contains full-color versions of the images in the book.
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Author: Kurt Papstein,Mariano Steiner,Mathieu Aerni

Publisher: 3Dtotal Pub

ISBN: 9781909414136

Category: Art

Page: 278

View: 8675

Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.
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Roman

Author: Scott Spencer

Publisher: btb Verlag

ISBN: 3641121531

Category: Fiction

Page: 368

View: 964

Kann es wirklich so simpel sein? Kann ein Mensch einfach so aus den Reihen der Lebenden getilgt werden, ohne großes Aufsehen und ohne Folgen? Als Paul die schöne, intelligente und liebevolle Kate und deren entzückende Tochter kennenlernt, scheint sein Glück perfekt. Kate ist eine erfolgreiche Autorin spiritueller Ratgeber und das Leben verläuft endlich in geordneten Bahnen. Doch das Schicksal nimmt seinen Lauf, als Paul eines Abends in einem idyllischen Waldstück sein Leben Revue passieren lässt. Statt Ruhe zu finden, trifft er dort auf einen Fremden – und mit einem Mal ist für Paul nichts mehr so, wie es einmal war. Er trägt die Bürde eines schrecklichen Geheimnisses, wird geplagt von der Angst, erwischt und bestraft zu werden – aber auch von der Angst, mit einem Verbrechen ungestraft davonzukommen ...
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Film Design, 20th Century Fox

Author: Hansruedi Giger

Publisher: N.A

ISBN: 9783890825281

Category: Alien (Motion picture)

Page: 72

View: 8327

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Beginner's Guide : Sculpt Machines, Environments, and Creatures for Your Game Development Projects

Author: Manuel Scherer

Publisher: Packt Publishing Ltd

ISBN: 1849690812

Category: Computers

Page: 328

View: 3862

Sculpt machines, environments, and creatures for your game development projects.
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Der Sklave

Author: Bernd Frenz

Publisher: Blanvalet Taschenbuch Verlag

ISBN: 3641039517

Category: Fiction

Page: 368

View: 6439

Sie glauben an das Blut der Erde – und hüten ein uraltes Geheimnis! Als Sklave wird der Blutork Urok in die Arena geworfen, wo er in brutalen Kämpfen sein Blut zur Belustigung des Menschen in den Sand vergießt. Doch hier lernt er, warum die Menschen, die als Einzelwesen so zerbrechlich sind, sein Volk besiegen konnten – und er erkennt einen Weg, wie er die Blutorks vom Joch des Tyrannen befreien kann ...
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Author: Hartmut Bossel

Publisher: Springer-Verlag

ISBN: 3663108228

Category: Technology & Engineering

Page: 484

View: 4430

This book is the the English Language Version of the very successful German textbook, "Modellbildung und Simulation". It provides a self-contained and complete guide to the methods and mathematical background of modeling and simulation software of dynamic systems. Furthermore, an appropriate simulation software and a collection of dynamic system models (on the accompanying disk) are highlights of the book/software-Package.Dies ist die englischsprachige Ausgabe des sehr erfolgreichen Lehrbuches "Modellbildung und Simulation". Geboten wird eine vollständige Einführung in die Methoden der Simulation dynamischer Systeme, wobei auch der notwendige mathematische Hintergrund vermittelt wird. Außerdem ist eine Simulationssoftware Bestandteil des Werkes; auf der beiliegenden Diskette befinden sich ferner 50 Beispielsysteme ("Systemzoo"), die zur spielerischen Einübung der verwendeten Verfahren hilfreich sind.
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Author: 3dtotal.Com,

Publisher: CRC Press

ISBN: 1136138307

Category: Art

Page: 288

View: 6589

Meet some of the finest digital 2D and 3D artists working in the industry today, and discover how they create some of the most innovative art in the world. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made there piece of work. With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques that really work.
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High Dynamic Range Imaging für Fotografen und Computergrafiker

Author: Christian Bloch

Publisher: N.A

ISBN: 9783898644303

Category:

Page: 389

View: 1926

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Origin

Author: Joe Casey,Phil Noto

Publisher: N.A

ISBN: 9783862012350

Category:

Page: 124

View: 2012

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Alternative image capture and printmaking processes with a special section on 3D printing

Author: Bonny Pierce Lhotka

Publisher: New Riders

ISBN: 0134036530

Category: Art

Page: 312

View: 8710

Don’t bother reading this book unless you’re ready to get your hands dirty. In Hacking the Digital Print, artist Bonny Lhotka redefines what it means to be a photographer. For one thing, you don't always need Photoshop to alter the reality you capture through your lens. In this book, you’ll learn how to create unique images using tools you make and modify yourself. Lhotka shows you how to use analog distortion filters, custom textures, and lens modifiers to create images that look like you made them, not an app. You’ll also learn how to re-create classic printmaking techniques using non-toxic digital alternatives, including a water-based transfer solution that’s safe to use anywhere, whether it’s the studio, classroom, or kitchen counter. Anyone can push a button and create a nice print–there is little challenge in getting a high-quality image out of a desktop printer these days. Lhotka shows you how to take your work to the next level by printing on materials such as wood, glass, plastics, and metal. For the truly adventurous, Lhotka shares her custom techniques for taking photographs and applying them to 3D-printed objects created with popular consumer 3D printers. Part artist/part mad scientist, Lhotka has spent many hours experimenting, hacking, and tearing things apart to discover new ways to take, make, and print images. She encourages you to take the techniques you’ll learn in this book, hack them, and make them your own. With some techniques you will fail. It will be messy. You will try and have to try again. But in the process, you will make your own exciting discoveries, find solutions to your own problems, and create a body of work that is uniquely yours.
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